Hi, I’m Aleksandr Volynov, a freelance 3D artist specializing in modeling and sculpting for 3D printing and CNC carving. Since February 2018 I’ve been working independently, turning ideas into high-quality digital sculptures using Blender for modeling and Cycles for presentation. I also texture models with Substance Painter and optimize them for real-time use when needed.
My strengths include creating complex organic and hard-surface shapes, as well as stylized characters, all while keeping production requirements in mind. I have a good sense for artistic quality and anatomy of humans and animals, and I can craft faces with recognizable likeness. I strive to respond quickly and deliver on time.
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