Matteo Beda

Available to hire

When I enrolled at Big Rock, I wanted to become an animator in the video game industry. Shortly after, I discovered shaders and emitters, and from there I decided to pursue this path.

About

When I enrolled at Big Rock, I wanted to become an animator in the video game industry. Shortly after, I discovered shaders and emitters, and from there I decided to pursue this path. I have been developing real-time VFX for gameplay and environments, creating shaders from scratch, and modeling and texturing small meshes. I learned the full production pipeline from concept to release and gained a first-hand sense of how a video game is developed and how to approach it.

Before diving into game design, I worked as a waiter in seasonal contracts abroad, learning to engage customers, solve problems, and work in diverse teams. This experience taught me to adapt to different cultures and languages. I later enrolled at Big Rock for game design and now study independently while pursuing a Master in Game Design at Big Rock School_Phone details not available. Sign in: https://www.twine.net/signup_). I’m currently a Sales Assistant at Lego Store Marghera (2025-Present) and continue refining my craft toward a career as a Visual Effects Artist in games.

  • 2 years' experience
  • Joined May 2026

Languages

  • ItalianFluent
  • EnglishIntermediate
  • Spanish; CastilianBeginner

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Education
  • Retail

Work experience

Sales Assistant · Lego Store PaduaJan 2025 – Present · 1 yr 11 mos

Provided customer service, supported store operations, learned product knowledge, and collaborated with colleagues to meet customer needs. Began integrating into a retail environment while pursuing a path toward game art/animation.

Waiter · Eis PancieraJan 2023 – Jan 2024 · 1 yr 1 mo

Developed real-time VFX for gameplay and environment. Created shaders from scratch. Created small meshes and textured them. Worked within a team to support fellow colleagues and learned the full production pipeline from concept to release. Gained familiarity with how a video game is developed and how to approach it.

Education

High School Diploma in Culinary Arts · Alberghiero Cesare Musatti2017 – 2023
Master in Game Design (Professional Diploma) · BigRock School2024 – 2025

Certifications and awards

High School Diploma (Culinary Arts)2017 – 2023
Master in Game Design (Professional Diploma)2024 – 2025

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