Hi, I’m Chanpreet Kamboj, a 3D artist specializing in creatures. I work with natural forms, stylised shapes, and clean details to bring my sculpts to life. I use drawing, painting, and digital tools like ZBrush, Maya, Substance Painter, and Photoshop to explore ideas, sketch concepts, and develop finished creature models. I value clear communication and a collaborative approach, supported by a consistent, organized workflow across projects. I enjoy turning imaginative briefs into tangible props and creatures for films, games, and illustration, and I’m always eager to learn and grow with a friendly, team‑oriented mindset.

Chanpreet Kamboj

Hi, I’m Chanpreet Kamboj, a 3D artist specializing in creatures. I work with natural forms, stylised shapes, and clean details to bring my sculpts to life. I use drawing, painting, and digital tools like ZBrush, Maya, Substance Painter, and Photoshop to explore ideas, sketch concepts, and develop finished creature models. I value clear communication and a collaborative approach, supported by a consistent, organized workflow across projects. I enjoy turning imaginative briefs into tangible props and creatures for films, games, and illustration, and I’m always eager to learn and grow with a friendly, team‑oriented mindset.

Available to hire

Hi, I’m Chanpreet Kamboj, a 3D artist specializing in creatures. I work with natural forms, stylised shapes, and clean details to bring my sculpts to life. I use drawing, painting, and digital tools like ZBrush, Maya, Substance Painter, and Photoshop to explore ideas, sketch concepts, and develop finished creature models.

I value clear communication and a collaborative approach, supported by a consistent, organized workflow across projects. I enjoy turning imaginative briefs into tangible props and creatures for films, games, and illustration, and I’m always eager to learn and grow with a friendly, team‑oriented mindset.

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Language

English
Fluent

Work Experience

Add your work experience history here.

Education

Advanced Diploma - Animation & Game Design at North Metropolitan TAFE, Perth
January 11, 2030 - January 1, 2026
Diploma - Animation & Game Design at North Metropolitan TAFE, Perth
January 11, 2030 - January 1, 2025
Advanced Diploma - Animation & Game Design at North Metropolitan TAFE, Perth
January 11, 2030 - January 1, 2026
Diploma - Animation & Game Design at North Metropolitan TAFE, Perth
January 11, 2030 - January 1, 2025
Advanced Diploma at North Metropolitan TAFE, Perth
January 11, 2030 - January 1, 2026
Diploma at North Metropolitan TAFE, Perth
January 11, 2030 - January 1, 2025

Qualifications

Certificate III in Animation & Game Design
January 11, 2030 - April 8, 2026
Certificate IV in Animation & Game Design
January 11, 2030 - April 8, 2026
Diploma in Animation & Game Design
January 11, 2030 - April 8, 2026
Advanced Diploma in Animation & Game Design
January 11, 2030 - April 8, 2026
Certificate III
January 11, 2030 - April 8, 2026
Certificate IV
January 11, 2030 - April 8, 2026
Diploma - Animation & Game Design
January 11, 2030 - January 1, 2025
Advanced Diploma - Animation & Game Design
January 11, 2030 - January 1, 2026

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services