Hi, I’m Chanpreet Kamboj, a creative and detail-oriented 3D artist specializing in creature design. I translate sketches and ideas into expressive 3D models using ZBrush, Autodesk Maya, Substance Painter, and Photoshop, with a strong focus on anatomy, silhouette, and stylised forms. I’m currently completing an Advanced Diploma of Animation & Game Design at North Metropolitan TAFE and enjoy collaborating in studio-based workflows to deliver high-quality results.
As a cochlear implant user, I work most effectively through clear written communication, which helps maintain focus, organisation, and strong teamwork in creative environments. I’m seeking opportunities within the animation or game development industry to further develop my creature-focused art and technical skills.
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