Hi, I’m Sebastian Smolak. I’ve been creating architectural visualizations for 19 years, collaborating with developers, architects and urban planners to bring ideas to life. I founded Atlantis Arts Studio in Poland in 2006 (currently Arch-Viz 4D Studio), focusing on producing high-quality images and animations with meticulous attention to detail and densely populated 3D scenes. I have worked with developers and architects from New York, Ireland, Norway and Poland, and in recent years I have completed over 800 architectural projects.
I can create any type of still images and animations with strong attention to architectural details, vegetation and lighting conditions. I produce fully animated CG films, 3D virtual tours with animated vegetation, people and vehicles. I also have experience in CG animations, aerial and 360-degree shots, CG montage to existing places, and AI generators. I’m familiar with all creation aspects like texturing, baking, retopology, vertex and weight painting. I’m also proficient in 2D and video editing: advanced postproduction, color correction, placing 2D humans into scenes, photobashing and photo manipulation.
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I specializing in production of high quality images with strong attention on details and a large number objects populated in 3D scene. I’ve been creating architectural visualizations for 19 years. I’ve worked on various projects for real estate developers, architects, architecture contests and urban planners from New York, Ireland, Norway and Poland. In recent years I have completed over 800 architectural projects.
I can create any type of still images with high attention to architectural details, many types of vegetation and lighting conditions. By using latest, industry standard software and hardware I can produce animations very fast with the same quality and details as still images.
I have got experience also in cg animations, aerial shots, 360 degree shots and cg placement to existing places.
I’m familiar with all creation aspects of organic and non-organic assets : texturing, texture creating, baking, retopologizing, vertex and weight painting.
I’m also mastered in the 2D fields: advanced postproduction, color correction, placing 2d humans to the scene, photobashing and photo manipulating.
I encourage you to check out my portfolio :
https://www.archviz-4d.studio
https://www.behance.net/ArchViz4D-Studio
Best Regards,
Sebastian Smolak | Arch-Viz 4D Studio
☛ www.archviz-4d.studio
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