Hi, I’m Sebastian Smolak. I’ve been creating architectural visualizations for 19 years, collaborating with developers, architects and urban planners to bring ideas to life. I founded Atlantis Arts Studio in Poland in 2006 (currently Arch-Viz 4D Studio), focusing on producing high-quality images and animations with meticulous attention to detail and densely populated 3D scenes. I have worked with developers and architects from New York, Ireland, Norway and Poland, and in recent years I have completed over 800 architectural projects. I can create any type of still images and animations with strong attention to architectural details, vegetation and lighting conditions. I produce fully animated CG films, 3D virtual tours with animated vegetation, people and vehicles. I also have experience in CG animations, aerial and 360-degree shots, CG montage to existing places, and AI generators. I’m familiar with all creation aspects like texturing, baking, retopology, vertex and weight painting. I’m also proficient in 2D and video editing: advanced postproduction, color correction, placing 2D humans into scenes, photobashing and photo manipulation.

Sebastian Smolak

Hi, I’m Sebastian Smolak. I’ve been creating architectural visualizations for 19 years, collaborating with developers, architects and urban planners to bring ideas to life. I founded Atlantis Arts Studio in Poland in 2006 (currently Arch-Viz 4D Studio), focusing on producing high-quality images and animations with meticulous attention to detail and densely populated 3D scenes. I have worked with developers and architects from New York, Ireland, Norway and Poland, and in recent years I have completed over 800 architectural projects. I can create any type of still images and animations with strong attention to architectural details, vegetation and lighting conditions. I produce fully animated CG films, 3D virtual tours with animated vegetation, people and vehicles. I also have experience in CG animations, aerial and 360-degree shots, CG montage to existing places, and AI generators. I’m familiar with all creation aspects like texturing, baking, retopology, vertex and weight painting. I’m also proficient in 2D and video editing: advanced postproduction, color correction, placing 2D humans into scenes, photobashing and photo manipulation.

Available to hire

Hi, I’m Sebastian Smolak. I’ve been creating architectural visualizations for 19 years, collaborating with developers, architects and urban planners to bring ideas to life. I founded Atlantis Arts Studio in Poland in 2006 (currently Arch-Viz 4D Studio), focusing on producing high-quality images and animations with meticulous attention to detail and densely populated 3D scenes. I have worked with developers and architects from New York, Ireland, Norway and Poland, and in recent years I have completed over 800 architectural projects.

I can create any type of still images and animations with strong attention to architectural details, vegetation and lighting conditions. I produce fully animated CG films, 3D virtual tours with animated vegetation, people and vehicles. I also have experience in CG animations, aerial and 360-degree shots, CG montage to existing places, and AI generators. I’m familiar with all creation aspects like texturing, baking, retopology, vertex and weight painting. I’m also proficient in 2D and video editing: advanced postproduction, color correction, placing 2D humans into scenes, photobashing and photo manipulation.

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Work Experience

Founder at Atlantis Arts Studio / Arch-Viz 4D Studio
January 1, 2006 - Present
Founded Atlantis Arts Studio in 2006 in Poland, which evolved into Arch-Viz 4D Studio. Specialized in producing high-quality architectural visualizations and animations, collaborating with developers, architects and urban planners from New York, Ireland, Norway and Poland. Completed over 800 architectural projects.
Founder, Architectural Visualization Specialist at Atlantis Arts Studio
January 1, 2006 - Present
Founded and led Atlantis Arts Studio since 2006. Specialized in high quality architectural visualization with strong attention to detail, populating 3D scenes with a large number of objects. Collaborated with developers and architects internationally, delivering over 800 projects. Expert in still image creation, GPU rendering for animations, CGI animations, aerial/360-degree shots, and CG montage. Skilled in organic and non-organic asset creation and 2D/video editing including postproduction and color correction.
Founder at Atlantis Arts Studio
January 1, 2006 - Present
Founded Atlantis Arts Studio in Poland specializing in production of high quality architectural visualization images with strong attention to detail and a large number of objects populated in 3D scenes. Worked with developers and architects from New York, Ireland, Norway, and Poland. Completed over 800 architectural projects. Created still images with detailed architectural features, vegetation, and lighting. Produced animations using GPU renderers maintaining the same quality as still images. Experienced in CG animations, aerial and 360 degree shots, CG montage to existing places, and all aspects of asset creation including texturing, baking, retopology, vertex and weight painting. Mastered in 2D and video editing fields including advanced postproduction, color correction, photobashing and photo manipulating.

Education

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Qualifications

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Industry Experience

Real Estate & Construction, Media & Entertainment, Professional Services
    Architectural Visualizations and Illustrations
    Hi, My name is Sebastian Smolak. I specializing in production of high quality images with strong attention on details and a large number objects populated in 3D scene. I've been creating architectural visualizations for 19 years. I've worked on various projects for real estate developers, architects, architecture contests and urban planners from New York, Ireland, Norway and Poland. In recent years I have completed over 800 architectural projects. I can create any type of still images with high attention to architectural details, many types of vegetation and lighting conditions. By using latest, industry standard software and hardware I can produce animations very fast with the same quality and details as still images. I have got experience also in cg animations, aerial shots, 360 degree shots and cg placement to existing places. I'm familiar with all creation aspects of organic and non-organic assets : texturing, texture creating, baking, retopologizing, vertex and weight painting. I'm also mastered in the 2D fields: advanced postproduction, color correction, placing 2d humans to the scene, photobashing and photo manipulating. I encourage you to check out my portfolio : https://www.archviz-4d.studio https://www.behance.net/ArchViz4D-Studio Interview for NewTek : https://1drv.ms/b/c/4E4868D696BDD505/Edm9Tz9mibpHiIGcX3wtaTkBVLZnuj7RM3KXoHwNUhyXFQ?e=A2AGLn Best Regards, Sebastian Smolak | Arch-Viz 4D Studio ☛ www.archviz-4d.studio ✉ https://www.twine.net/signin 3Dillustrator graphicdesigner archviz architecturalvisualization 3dartist
    Architectural Visualizations

    I specializing in production of high quality images with strong attention on details and a large number objects populated in 3D scene. I’ve been creating architectural visualizations for 19 years. I’ve worked on various projects for real estate developers, architects, architecture contests and urban planners from New York, Ireland, Norway and Poland. In recent years I have completed over 800 architectural projects.

    I can create any type of still images with high attention to architectural details, many types of vegetation and lighting conditions. By using latest, industry standard software and hardware I can produce animations very fast with the same quality and details as still images.

    I have got experience also in cg animations, aerial shots, 360 degree shots and cg placement to existing places.
    I’m familiar with all creation aspects of organic and non-organic assets : texturing, texture creating, baking, retopologizing, vertex and weight painting.
    I’m also mastered in the 2D fields: advanced postproduction, color correction, placing 2d humans to the scene, photobashing and photo manipulating.

    I encourage you to check out my portfolio :

    https://www.archviz-4d.studio
    https://www.behance.net/ArchViz4D-Studio

    Best Regards,

    Sebastian Smolak | Arch-Viz 4D Studio
    ☛ www.archviz-4d.studio
    https://www.twine.net/signin