IU

Iñaki Ugarte

Available to hire

I’m Iñaki Ugarte, a freelance character artist and sculptor focused on creating highly detailed, game-ready and printable characters.

About

I’m Iñaki Ugarte, a freelance character artist and sculptor focused on creating highly detailed, game-ready and printable characters. I work across the full pipeline—from concept and high-poly sculpting in ZBrush to retopology, UVs, baking, and PBR texturing—so the final assets keep clean forms and readable detail at scale.

I also enjoy sharing what I’ve learned through teaching drawing and sculpture fundamentals to children and teenagers, adapting lessons to different ages and skill levels. Whether it’s producing Unreal Engine 5 characters at a production studio or delivering custom 28mm D&D and wargame miniatures for clients, I’m motivated by strong character design, anatomy, and the craft of translating ideas into real, usable 3D work.

  • 2 years' experience
  • Joined October 2026

Languages

  • Spanish; CastilianFluent
  • BasqueFluent
  • EnglishAdvanced

Industry experience

  • Gaming
  • Education
  • Media & Entertainment

More experts in Bilbao, Spain

Work experience

Character Artist · Nightmare GamesFeb 2023 – Aug 2023 · 7 mos

Owned end-to-end production of three realistic game-ready characters for Unreal Engine 5, from concept to final in-engine assets. Completed full pipeline work: high-poly sculpt, retopology, UVs, baking, PBR texturing, and real-time optimization. Collaborated with art and programming leads to align character budgets, style, and technical constraints.

Art Tutor, Drawing & SculptureJan 2023 – Dec 2025 · 3 yrs

Taught drawing and sculpture fundamentals to children and teenagers, emphasizing form, proportion, and gesture. Planned and adapted lessons by age and skill level, from playful early sessions (5–8) to more advanced work for 14–15 year-old students. Explained complex concepts in clear, practical ways to help students build confidence and visible skill growth.

Freelance Character Artist & SculptorJan 2023 – Dec 2025 · 3 yrs

Designed and sculpted custom 28mm D&D and wargame heroes and creatures from client briefs and concepts. Produced end-to-end deliverables, including high-poly ZBrush sculpts and 3D-print-ready files with clean forms and readable detail at scale. Managed communication, scope, and delivery independently, adapting designs based on feedback and technical constraints.

Education

Bachelor in Fine Arts and Animation · DigiPen Bilbao2018 – 2023
Character Creation for Games (by Ackeem Durrant) · Vertex School2022
Anatomy and Digital Sculpture Bootcamp (by Sergi Bigorda) · Voxel2020

Certifications and awards

Character Creation for Games (by Ackeem Durrant)2022 – 2026
Anatomy and Digital Sculpture Bootcamp (by Sergi Bigorda)2020 – 2026

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