I am a concept artist and illustrator based in Los Angeles. I graduated from ArtCenter College of Design and have over three years of experience in AAA game development. My work spans character design, environments, and props, with a focus on storytelling and worldbuilding. Alongside studio work, I maintain an independent illustration practice and explore both digital and traditional media. My practice centers on narrative worldbuilding—creating characters and environments that feel lived-in and emotionally grounded. I adapt medium and style to serve each story, aiming to create images that suggest larger worlds beyond the frame.

Snowy Zhang

I am a concept artist and illustrator based in Los Angeles. I graduated from ArtCenter College of Design and have over three years of experience in AAA game development. My work spans character design, environments, and props, with a focus on storytelling and worldbuilding. Alongside studio work, I maintain an independent illustration practice and explore both digital and traditional media. My practice centers on narrative worldbuilding—creating characters and environments that feel lived-in and emotionally grounded. I adapt medium and style to serve each story, aiming to create images that suggest larger worlds beyond the frame.

Available to hire

I am a concept artist and illustrator based in Los Angeles. I graduated from ArtCenter College of Design and have over three years of experience in AAA game development. My work spans character design, environments, and props, with a focus on storytelling and worldbuilding. Alongside studio work, I maintain an independent illustration practice and explore both digital and traditional media.

My practice centers on narrative worldbuilding—creating characters and environments that feel lived-in and emotionally grounded. I adapt medium and style to serve each story, aiming to create images that suggest larger worlds beyond the frame.

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Work Experience

Environment Concept Artist at Maxis Studio at Electronic Arts – The Sims Franchise
May 1, 2025 - Present
Created environment concept art for The Sims, defining visual style and assets across multiple expansions; collaborated with art directors, 3D and UX teams to iterate layouts and silhouettes.
Associate Concept Artist at Respawn Entertainment at Electronic Arts – Apex Legends
December 1, 2022 - May 1, 2025
Developed character and environment concepts for Apex Legends; generated quick turnaround explorations, refined designs through feedback cycles, and delivered polished artworks used in game prototypes and marketing.
Illustrator at Tencent Inc.
January 1, 2021 - December 31, 2021
Illustrated assets for Tencent projects; contributed to style guides and character sheets; delivered high-quality artwork within project deadlines.

Education

Bachelor of Science in Entertainment Design at ArtCenter College of Design
January 11, 2030 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Gaming