I’m a CG artist from Bucharest, Romania, with 16+ years of experience as a CG generalist and 12 years in the advertising market. I enjoy building strong 3D scenes end-to-end—modeling, sculpting, texturing, shading, lighting, compositing, and post-production—while delivering photoreal results aligned with the agency brief. I’m self-taught and comfortable adapting to new workflows and tools. I have strong lighting and composition skills, solid problem-solving abilities, and a collaborative working style—leading teams when needed and consistently managing timelines to ship work on schedule.

Sofian Moumene

5.0 (1 review)

I’m a CG artist from Bucharest, Romania, with 16+ years of experience as a CG generalist and 12 years in the advertising market. I enjoy building strong 3D scenes end-to-end—modeling, sculpting, texturing, shading, lighting, compositing, and post-production—while delivering photoreal results aligned with the agency brief. I’m self-taught and comfortable adapting to new workflows and tools. I have strong lighting and composition skills, solid problem-solving abilities, and a collaborative working style—leading teams when needed and consistently managing timelines to ship work on schedule.

Available to hire

I’m a CG artist from Bucharest, Romania, with 16+ years of experience as a CG generalist and 12 years in the advertising market. I enjoy building strong 3D scenes end-to-end—modeling, sculpting, texturing, shading, lighting, compositing, and post-production—while delivering photoreal results aligned with the agency brief.

I’m self-taught and comfortable adapting to new workflows and tools. I have strong lighting and composition skills, solid problem-solving abilities, and a collaborative working style—leading teams when needed and consistently managing timelines to ship work on schedule.

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Language

Romanian, Moldavian, Moldovan
Fluent
English
Advanced
French
Advanced

Work Experience

Freelance 3D Artist
January 1, 2015 - Present
Produced CG illustrations based on agency briefs. Worked with clients including McDonalds, Volkswagen, Sony, P&G, Perroni, and Ursus. Capable of the full pipeline including modeling, sculpting, texturing, scene assembling, rendering, simulation, and post-production.
3ds Max Trainer at Pro management
January 1, 2009 - January 1, 2010
Taught a 3ds Max course for beginners and advanced users. Designed and delivered a 64-hour curriculum across 16 course sessions, helping students use 3ds Max effectively in their own fields of work.
Lead 3D Generalist at Carioca Studio
January 1, 2009 - January 1, 2015
Led a team of 6 on advertising projects based on agency briefs. Developed 3D scenes and assets for high-resolution final visuals, coordinating production to meet creative and delivery requirements.
3D Artist at Media Line Studio
January 1, 2008 - January 1, 2009
Created 3D illustrations for advertising. Handled modeling, texturing, and rendering as part of the production pipeline.
3D Artist at CasaRoma
January 1, 2006 - January 1, 2008
Produced architectural visualization work for an interior designer’s concepts.

Education

Bachelor in Landscape Architecture at Landscape architecture Bucharest , Romania – Bachelor (5 years)
January 11, 2030 - August 26, 2026
High School at Haricleea Darclee Braila – Art High School
January 11, 2030 - August 26, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Other
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