Available to hire
I’m a technical sound designer specializing in interactive and adaptive audio for games. I create dynamic soundscapes using synthesis and curated audio libraries, with expertise in implementing real-time audio systems that respond to gameplay. My background in music production enables me to craft cohesive audio experiences that enhance player immersion across 2D and 3D game environments.
Skills
Experience Level
Expert
Language
English
Fluent
Spanish; Castilian
Advanced
French
Intermediate
Work Experience
Education
Qualifications
Industry Experience
Media & Entertainment
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