Solène Falk

Available to hire

I am a freelance video game sound designer and composer, specializing in creating compelling storytelling through audio for projects, from asset creation to integration and debugging.

About

I am a freelance video game sound designer and composer, specializing in creating compelling storytelling through audio for projects, from asset creation to integration and debugging.

I believe sound can elevate great games into unforgettable, lasting experiences.

  • 4 years' experience
  • Joined February 2026

Languages

  • FrenchFluent
  • EnglishFluent

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Education
  • Professional Services

Work experience· 4 roles

Lead Sound Designer · Blue Banshee GamesJan 2024 – Dec 2025 · 2 yrs

Production and integration of sound effects on Malik i: Poison of the Past (Unity native); sole owner of the audio pipeline in a small team; debugging and maintenance of all audio-related documentation.

Sound Designer · Ubisoft AnnecyJan 2024 – Dec 2024 · 1 yr

Production and integration of sound effects on Riders' Republic (Season 12 – Mountain Board); using Reaper, Wwise and Anvil debugging.

Video Game Sound Design Trainer · Slope Audio TrainingJan 2023 – Dec 2024 · 2 yrs

Video game sound design training; hands-on project work and mentoring.

Sound Designer & Composer · Freelance (France)Jan 2022 – Present · 4 yrs 11 mos

Education

Diploma in Music Production · Point Blank Music School2021 – 2023
Modules Completed (Music Production, Music Composition, Creative Audio, Sound Design, Art of Mixing, Creative Production & Remix, Composition for Film & TV, Audio for Games (FMOD & Unity), Mastering, Music Industry, Production Styles, Advanced Sound Desig · Point Blank Music School2030 – 2026

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