Solène Falk
I am a freelance video game sound designer and composer, specializing in creating compelling storytelling through audio for projects, from asset creation to integration and debugging.
About
I am a freelance video game sound designer and composer, specializing in creating compelling storytelling through audio for projects, from asset creation to integration and debugging.
I believe sound can elevate great games into unforgettable, lasting experiences.
- 4 years' experience
- Joined February 2026
Skills· 5
Languages
- FrenchFluent
- EnglishFluent
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Education
- Professional Services
Work experience· 4 roles
Production and integration of sound effects on Malik i: Poison of the Past (Unity native); sole owner of the audio pipeline in a small team; debugging and maintenance of all audio-related documentation.
Production and integration of sound effects on Riders' Republic (Season 12 – Mountain Board); using Reaper, Wwise and Anvil debugging.
Video game sound design training; hands-on project work and mentoring.
Education
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