I am a freelance video game sound designer and composer, specializing in creating compelling storytelling through audio for projects, from asset creation to integration and debugging. I believe sound can elevate great games into unforgettable, lasting experiences.

Solène Falk

I am a freelance video game sound designer and composer, specializing in creating compelling storytelling through audio for projects, from asset creation to integration and debugging. I believe sound can elevate great games into unforgettable, lasting experiences.

Available to hire

I am a freelance video game sound designer and composer, specializing in creating compelling storytelling through audio for projects, from asset creation to integration and debugging.

I believe sound can elevate great games into unforgettable, lasting experiences.

See more

Experience Level

Expert
Expert
Beginner
Beginner

Language

French
Fluent
English
Fluent

Work Experience

Sound Designer at Ubisoft Annecy
January 1, 2024 - December 31, 2024
Production and integration of sound effects on Riders' Republic (Season 12 – Mountain Board); using Reaper, Wwise and Anvil debugging.
Lead Sound Designer at Blue Banshee Games
January 1, 2024 - December 31, 2025
Production and integration of sound effects on Malik i: Poison of the Past (Unity native); sole owner of the audio pipeline in a small team; debugging and maintenance of all audio-related documentation.
Sound Designer & Composer at Freelance (France)
January 1, 2022 - Present
Production and integration of sound effects and music on mobile games: Café Disco Party, More Bounce Lowriders, Broom Broom in the Room.
Video Game Sound Design Trainer at Slope Audio Training
January 1, 2023 - December 31, 2024
Video game sound design training; hands-on project work and mentoring.

Education

Diploma in Music Production at Point Blank Music School
January 1, 2021 - January 1, 2023
Modules Completed (Music Production, Music Composition, Creative Audio, Sound Design, Art of Mixing, Creative Production & Remix, Composition for Film & TV, Audio for Games (FMOD & Unity), Mastering, Music Industry, Production Styles, Advanced Sound Desig at Point Blank Music School
January 11, 2030 - February 4, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services