Hi there! I'm Nonso Joseph Okey-Umeh , a software engineer and game developer from Nigeria with a passion for building immersive, cross-platform experiences. I specialize in Unity and Unreal Engine, crafting engaging gameplay, animation, and physics across mobile and desktop, and I love collaborating with artists, designers, and engineers to bring ideas to life. In my recent roles, I've designed core gameplay loops, implemented AI pathfinding, multiplayer features, and responsive UI, while maintaining clean code and scalable architectures. I'm excited to continue building polished games that delight players and push technical boundaries.

Nonso Okey-Umeh

Hi there! I'm Nonso Joseph Okey-Umeh , a software engineer and game developer from Nigeria with a passion for building immersive, cross-platform experiences. I specialize in Unity and Unreal Engine, crafting engaging gameplay, animation, and physics across mobile and desktop, and I love collaborating with artists, designers, and engineers to bring ideas to life. In my recent roles, I've designed core gameplay loops, implemented AI pathfinding, multiplayer features, and responsive UI, while maintaining clean code and scalable architectures. I'm excited to continue building polished games that delight players and push technical boundaries.

Available to hire

Hi there! I’m Nonso Joseph Okey-Umeh , a software engineer and game developer from Nigeria with a passion for building immersive, cross-platform experiences. I specialize in Unity and Unreal Engine, crafting engaging gameplay, animation, and physics across mobile and desktop, and I love collaborating with artists, designers, and engineers to bring ideas to life.

In my recent roles, I’ve designed core gameplay loops, implemented AI pathfinding, multiplayer features, and responsive UI, while maintaining clean code and scalable architectures. I’m excited to continue building polished games that delight players and push technical boundaries.

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Experience Level

Expert
Expert
Expert
Expert
Expert

Work Experience

Unity/Unreal Game Developer at Big Infinity Manila
January 1, 2020 - December 31, 2025
Implemented UI and various gameplay systems in Unreal/Unity, optimized for mobile, and deployed to stores. Collaborated with art, design, and QA across platforms to deliver immersive experiences.
Unity Developer at Stan-Lab Studios
January 1, 2020 - December 31, 2025
Designed lab simulation systems and prototyped 3D/2D interactions for cross-platform games, focusing on robust gameplay loops and responsive UI.
Unity/Unreal Game Developer at Terkio Games
January 1, 2021 - December 31, 2025
Casual mobile game development with emphasis on gameplay, UI, and optimization. Implemented AI and gameplay mechanics for smooth player experiences.
Unity Developer at Casual Kings
January 1, 2021 - December 31, 2025
Developed casual games using Unity, implementing gameplay systems, interactions, and cross-platform builds.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Education

Experience Level

Expert
Expert
Expert
Expert
Expert

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