Hi, I’m Spencer Mathewson, a passionate game developer and 3D artist based in Niagara Falls, Ontario. I specialize in Unity development and C# programming, with extensive hands-on experience creating 3D models, textures, animations, and visual effects that bring game worlds to life. I enjoy crafting immersive gameplay experiences and take pride in my ability to work both independently and collaboratively within a team.
I have a strong background in tools like 3DS Max, Substance Painter, and the Adobe Creative Suite, which enables me to contribute to various aspects of game production from asset creation to level design and video editing. Always eager to learn new skills, I approach challenges with a growth mindset and determination to deliver high-quality results.
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