I am a freelance Gameplay Developer/Programmer, Graphic Designer, Artist, and Stop Motion Animator with a strong passion for creating innovative and engaging projects inspired by my interests. I enjoy blending technical skills with creative designs to develop unique experiences, whether through interactive gameplay systems, illustrations, or stylized art. I am constantly seeking to expand my skill set, explore new tools and techniques, and bring fresh ideas to life through my work. Through my Federal Work Study with DGET and my thesis project Excelsior Heroes Rising, I have gained hands-on experience in game design, prototyping, playtesting, and using Unity and other industry tools. I am eager to grow with teams and contribute to engaging visuals and interactive experiences. "Do what you love, love what you do." (BAM Collectibles)

Jaden Diaz

I am a freelance Gameplay Developer/Programmer, Graphic Designer, Artist, and Stop Motion Animator with a strong passion for creating innovative and engaging projects inspired by my interests. I enjoy blending technical skills with creative designs to develop unique experiences, whether through interactive gameplay systems, illustrations, or stylized art. I am constantly seeking to expand my skill set, explore new tools and techniques, and bring fresh ideas to life through my work. Through my Federal Work Study with DGET and my thesis project Excelsior Heroes Rising, I have gained hands-on experience in game design, prototyping, playtesting, and using Unity and other industry tools. I am eager to grow with teams and contribute to engaging visuals and interactive experiences. "Do what you love, love what you do." (BAM Collectibles)

Available to hire

I am a freelance Gameplay Developer/Programmer, Graphic Designer, Artist, and Stop Motion Animator with a strong passion for creating innovative and engaging projects inspired by my interests. I enjoy blending technical skills with creative designs to develop unique experiences, whether through interactive gameplay systems, illustrations, or stylized art. I am constantly seeking to expand my skill set, explore new tools and techniques, and bring fresh ideas to life through my work.

Through my Federal Work Study with DGET and my thesis project Excelsior Heroes Rising, I have gained hands-on experience in game design, prototyping, playtesting, and using Unity and other industry tools. I am eager to grow with teams and contribute to engaging visuals and interactive experiences.

“Do what you love, love what you do.” (BAM Collectibles)

See more

Language

English
Fluent

Work Experience

Federal Work Study / DGET Member at DGET (NYC Caucus of Designing Games in Emerging Technology)
September 1, 2022 - May 1, 2025
Active member of DGET at NYIT, collaborating with fellow students to design, develop, and playtest games as part of the Digital Arts major. Contributed to game development projects through federal work-study, assisting with technical tasks, project coordination, and providing support to team members. Participated in and helped organize Game Jams, Hackathons, and playtesting events, fostering collaboration and creativity among NYIT students and other universities. Engaged in Unity workshops, design sessions, and tournaments, enhancing technical skills and promoting a fun, inclusive, and supportive gaming community.
Gameplay Designer (Thesis/School Project) at Excelsior Heroes Rising
September 1, 2022 - March 1, 2025
Gameplay Designer for Excelsior Heroes Rising, a multi-genre playable demo introducing a larger game series. Led the development and implementation of core mechanics across multiple game styles, ensuring seamless integration and engaging gameplay experiences.

Education

Bachelor of Fine Arts in Graphic Design and Digital Arts at New York Institute of Technology, Manhattan Campus
September 1, 2021 - May 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education