I am a freelance Gameplay Developer/Programmer, Graphic Designer, Artist, and Stop Motion Animator with a strong passion for creating innovative and engaging projects inspired by my interests. I enjoy blending technical skills with creative designs to develop unique experiences, whether through interactive gameplay systems, illustrations, or stylized art. I am constantly seeking to expand my skill set, explore new tools and techniques, and bring fresh ideas to life through my work.
Through my Federal Work Study with DGET and my thesis project Excelsior Heroes Rising, I have gained hands-on experience in game design, prototyping, playtesting, and using Unity and other industry tools. I am eager to grow with teams and contribute to engaging visuals and interactive experiences.
“Do what you love, love what you do.” (BAM Collectibles)
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