Hi, I’m Stefan Akin. For over a decade I’ve worked as a Lead Concept Artist, Illustrator, and Art Director, bringing a wealth of experience to every project. I specialize in crafting compelling visuals and immersive worlds, collaborating with clients on high-profile projects and pitches.
My focus is on visual storytelling, art direction, and establishing cohesive artistic visions that define the tone and emotion of each project. Driven by curiosity and creative excellence, I aim to deliver impactful visual experiences that connect with audiences and elevate brand identity.
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
As the concept artist and part of the art direction team, I collaborated on a project that took Pringles®’ involvement in digital pop culture, gaming, and eSports to the next level. For the 2022 football season, we teamed up with ACNE to transform every Pringles® package into a mini gaming console using augmented reality. Players could shoot the can to unlock one of six football characters virtually, with the chance to also 3D-print them for home.
To explore the complex relationship between humans and animals, we partnered with PETA to create an Award Winning, immersive AI-driven experience. This emotional and personalized dialogue aims to raise awareness about animal rights, encouraging reflection and educating individuals on the impact of their daily actions on animal welfare. Together with Vivian Schulze, I was able to take this experience to a whole new level.
I was a part of the Visual Team that created this game.
I had the pleasure to create the Character Concept art as well as the Props and assets Like guns and Skybox art.
Take a look at the award-winning movie A Calling from the Desert to the Sea! I had the pleasure of elevating the design and concept art process for the Ghoul Monster, collaborating with the talented Daniel Harrison and Till Sander Titgemeyer.
M-Escape is a digital escape game by Migros, Switzerland’s largest retail company, conceived and developed by MUTABOR Technologies GmbH and Demodern. Partnering with Josef Anton as concept artist and illustrator, we Illustrated this immersive game. Players take on the role of detectives in an interactive adventure featuring puzzles, detailed scenes, and innovative technolog
all set within a compelling story that reimagines the brand.
Creating Simon, the mascot for SimonMobile, was an unforgettable journey. From initial sketches to concept art, and then art directing a talented 3D team to bring him to life, every step was a rewarding challenge. This experience stands out as a career highlight I’ll always cherish.
Hire a Concept Artist
We have the best concept artist experts on Twine. Hire a concept artist in Hamburg today.