Creative and versatile Game Designer with 3 years ofexperience. I drove an 18-month project as the sole designerwithin an 11-person team. . I have a strong foundation in gamedesign, with particular expertise in Combat, System, Narrativeand Economy Design. I'll bring versatility, data-driven decisionmaking, and cross-disciplinary collaboration to every project.

Stefano Legname

Creative and versatile Game Designer with 3 years ofexperience. I drove an 18-month project as the sole designerwithin an 11-person team. . I have a strong foundation in gamedesign, with particular expertise in Combat, System, Narrativeand Economy Design. I'll bring versatility, data-driven decisionmaking, and cross-disciplinary collaboration to every project.

Available to hire

Creative and versatile Game Designer with 3 years ofexperience. I drove an 18-month project as the sole designerwithin an 11-person team. . I have a strong foundation in gamedesign, with particular expertise in Combat, System, Narrativeand Economy Design. I’ll bring versatility, data-driven decisionmaking, and cross-disciplinary collaboration to every project.

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Language

English
Advanced
Italian
Fluent

Work Experience

Game Designer at Twin Wolves Studio
December 31, 2022 - September 15, 2025
Created and maintained the Game Design Document, designing systems, quests, and GUI.
Game Designer at Mac n Cheese Games
May 1, 2025 - September 15, 2025
Collaborated with a team of 11 on Munch, a dark fantasy roguelite hack & slash. Prepared the first iterations of Void Martyrs, a grim dark survival horror with procedural elements; balanced combat, progression and economy mechanics; contributed to narrative integration.
Game Designer at AC Games
December 6, 2024 - March 31, 2025
Redesigned the game economy and harmonized mechanics to refine the product and boost its appeal.
Freelance Game Designer at Various (Freelance)
June 1, 2023 - September 15, 2025
Collaborated on multiple projects; created, sorted and resolved issues; ensured gameplay aligns with the design documentation.
Narrative Designer at PicareSque Studio
January 1, 2023 - Present
Collaborating on the procedural narratives system for PicareSque’s unannounced project; collecting, analyzing and processing large amounts of historical documents to achieve a credible immersive narrative.

Education

Game Design Course at Digital Bros Game Academy
September 1, 2021 - August 31, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services

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