Self-taught AI specialist and published novelist with continuous hands-on experience across leading large language models (Claude, GPT, Gemini) since their earliest public availability. Built and personally maintains a documented, reusable AI-assisted story system—prompt patterns, workflow templates, and multi-pass editorial quality control from outline to dialogue and continuity enforcement.
I use AI strictly as an editorial/drafting collaborator while keeping creative and narrative decisions fully human-directed. Currently executing an 11-title independent publishing roadmap alongside parallel AI-assisted multimedia pipelines (video, animation, music, and games), including development of an Unreal Engine game demo and an original triple album in final production.
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