I am a Sonic Architect with 25+ years of experience shaping world-class sound across music, film, television, video games, and live performance. Grammy® and Juno-nominated audio engineer, producer, and percussionist, I specialize in turning creative vision into immersive, high-fidelity audio through expert recording, dynamic mixing, pristine mastering, and large-scale production leadership. I’ve collaborated with The London Symphony Orchestra, PBS, HBO, Tencent Games, Paramount Pictures, FOX Sports, Lifetime, Skywalker Sound, and more, delivering polished, emotionally resonant results in studio, live, and remote environments.
My approach blends technical excellence with artistic sensitivity, building optimized workflows, remote collaboration capabilities, and scalable production pipelines. I’m equally comfortable directing sessions, mentoring teams, and delivering broadcast-ready audio for streaming, gaming, and cinema, all while maintaining a collaborative, client-focused mindset.
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