Hi, I’m Stephen Pryde. I specialize in full-stack cloud-native development, building scalable applications in Rust, TypeScript, and Python. I take ideas from software design and planning through test automation and deployment, delivering robust systems that teams can rely on. I’m the creator of the thirtyfour Rust crate (a Selenium client for automating web browsers) and I enjoy mentoring others, driving architecture decisions, and solving problems that make a real difference. In my spare time, I explore indie game development and UX/DX improvements.

Stephen Pryde

Hi, I’m Stephen Pryde. I specialize in full-stack cloud-native development, building scalable applications in Rust, TypeScript, and Python. I take ideas from software design and planning through test automation and deployment, delivering robust systems that teams can rely on. I’m the creator of the thirtyfour Rust crate (a Selenium client for automating web browsers) and I enjoy mentoring others, driving architecture decisions, and solving problems that make a real difference. In my spare time, I explore indie game development and UX/DX improvements.

Available to hire

Hi, I’m Stephen Pryde. I specialize in full-stack cloud-native development, building scalable applications in Rust, TypeScript, and Python. I take ideas from software design and planning through test automation and deployment, delivering robust systems that teams can rely on.

I’m the creator of the thirtyfour Rust crate (a Selenium client for automating web browsers) and I enjoy mentoring others, driving architecture decisions, and solving problems that make a real difference. In my spare time, I explore indie game development and UX/DX improvements.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
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Language

English
Fluent

Work Experience

Senior Rust Software Engineer at IDVerse
December 1, 2021 - November 3, 2025
Founding Rust Team Member responsible for backend Rust services on AWS (Lambda, DynamoDB, SQS, KMS, S3, SES) and frontend in Rust (Leptos/WASM) with Tailwind. Led software architecture decisions, release planning, and deployments; built high-level AWS SDK wrappers with test mocks; implemented authentication including SSO/SAML and OpenID Connect; developed Slackbot and CLI tooling; maintained internal libraries/tools and provided mentoring and documentation.
Senior Advanced Software Test Engineer (Automation) at Sine (sine.co) / Honeywell
October 1, 2021 - October 1, 2021
Technical Automation Lead overseeing automation framework development (Python >80K lines), test results database (TypeScript/Node.js/React/MongoDB), and a Rust-based test runner with built-in resource management for Dockerized tests on staging and local dev instances. Implemented CI/CD, Selenium, Appium, and REST API testing within a unified framework; configured Selenium Grid and dockerized test infrastructure; implemented screenshot diff testing; integrated with JIRA for ticket lookup and management; produced team documentation and cross-team demos.
Software Engineer – Automated Test at Violin Memory
December 1, 2016 - December 1, 2016
Technical Lead developing a complete Python 3 automated test framework used by a remote QA team; built a test results database with PostgreSQL/Django; created a test runner and data tooling; managed full SDLC, conducted code reviews, and automated workflows with Python; rewrote the test framework in Python.
Software Engineer – Automated Test at Quantum Engineering Australia
April 1, 2016 - April 1, 2016
Developed automated tests and in-house test harness in object-oriented Perl; participated in full software development lifecycle; performed regular code reviews; triaged and troubleshot test results; collaborated with developers to ensure accurate tests and bug tracking; automated workflows with Python; rewrote the entire test framework in Python.

Education

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Qualifications

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Industry Experience

Software & Internet, Media & Entertainment, Gaming, Professional Services, Other
    paper Soulfire.app

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    AI roleplay and storytelling app, with character chat as well. Explore immersive text-based worlds where the AI retains the overall plot and structure throughout, filling in the gaps and bringing the adventure to life.

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