Professional 3D Generalist specializing in Hard Surface and Mechanical Rigging & Animation. Expert in PBR workflows and game engine integration. Specialized in high-efficiency assets: clean topology and optimized UVs.

Steven Dee

Professional 3D Generalist specializing in Hard Surface and Mechanical Rigging & Animation. Expert in PBR workflows and game engine integration. Specialized in high-efficiency assets: clean topology and optimized UVs.

Available to hire

Professional 3D Generalist specializing in Hard Surface and Mechanical Rigging & Animation.
Expert in PBR workflows and game engine integration. Specialized in high-efficiency assets: clean topology and optimized UVs.

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Work Experience

Lead AIGC Designer at Sparkle Design
May 1, 2024 - February 1, 2026
Led R&D on AIGC technologies (Inpaint, ControlNet, SDXL & SD1.5, Flux) and trained custom LoRA models for image generation; developed ComfyUI workflows for commercial image production; mentored team members providing technical guidance and creative input.
Senior 3D Designer at TikTok
August 1, 2020 - February 1, 2024
Produced 70+ 3D AR effects across modeling, texturing, rigging, animation, and integration into TikTok's AR engine. Led design of TikTok AR effects including Taylor Swift Fall 2021 campaign (23.2M viewers) and first iPhone 12 Pro LiDAR-enabled spatial AR effects. Served as Product Manager guiding cross-functional teams through project lifecycle.
3D Artist at Pocket Gems
February 1, 2015 - August 1, 2020
Character Artist: created 15+ characters/units for Wild Beyond; Environment Artist: designed 4 maps, 10+ turrets, 3 characters, and 4 building reskins. Tools included Maya, ZBrush, Photoshop, Substance Painter; assets integrated into Unity/Mantis; collaborated with cross-functional teams on prototype games and maps.
Hard Surface 3D Modeler at Industrial Light & Magic
October 1, 2014 - December 1, 2014
Built hard surface models for Star Wars: Episode VII – The Force Awakens, including Empire Destroyer remains, hangar scenes, and various props; contributed to a film grossing over $2B globally.

Education

MFA in 3D Animation & VFX at Academy of Art University
January 1, 2011 - January 1, 2014
BE in Computer Science and Technology at Southwest Forestry University
January 1, 2002 - January 1, 2006

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet