I am a narrative director and world-builder with 15+ years shaping award-winning work across film, series, and education, now bringing that craft into games. I direct multi-location productions, manage large, diverse crews, and craft paradox-driven worlds that blend existential themes with dark humor. My approach centers on cohesive storytelling systems that translate across media and formats. My portfolio spans a $3M indie feature, NASA and PBS educational content, and 10+ original screenplays across sci-fi, satire, and emotional realism. I collaborate with SAG-AFTRA talent and IATSE crews to deliver end-to-end productions, while exploring how narrative design can empower interactive experiences in games and transmedia storytelling.

Stimson E. Snead

I am a narrative director and world-builder with 15+ years shaping award-winning work across film, series, and education, now bringing that craft into games. I direct multi-location productions, manage large, diverse crews, and craft paradox-driven worlds that blend existential themes with dark humor. My approach centers on cohesive storytelling systems that translate across media and formats. My portfolio spans a $3M indie feature, NASA and PBS educational content, and 10+ original screenplays across sci-fi, satire, and emotional realism. I collaborate with SAG-AFTRA talent and IATSE crews to deliver end-to-end productions, while exploring how narrative design can empower interactive experiences in games and transmedia storytelling.

Available to hire

I am a narrative director and world-builder with 15+ years shaping award-winning work across film, series, and education, now bringing that craft into games. I direct multi-location productions, manage large, diverse crews, and craft paradox-driven worlds that blend existential themes with dark humor. My approach centers on cohesive storytelling systems that translate across media and formats.

My portfolio spans a $3M indie feature, NASA and PBS educational content, and 10+ original screenplays across sci-fi, satire, and emotional realism. I collaborate with SAG-AFTRA talent and IATSE crews to deliver end-to-end productions, while exploring how narrative design can empower interactive experiences in games and transmedia storytelling.

See more

Language

English
Fluent

Work Experience

Lore Director & Lead Writer at ATOMIC SLIMES
January 1, 2025 - Present
Oversee core mythology, world history, factions, and character canon for an original digital card game IP; write lore text for 200+ cards; ensure narrative alignment with game design and educational themes; collaborate with design, systems, and art teams.
Writer–Director at North by Northwest Studios
January 1, 2023 - December 31, 2025
Directed all creative aspects across multiple locations with a $3M budget; managed a crew of 100+ across pre-production, production, and post-production; built a paradox-driven world blending existential themes with dark comedy; received widespread critical acclaim including 86% Fresh on Rotten Tomatoes, with coverage by SciFi Now and The New York Times; 30+ festival selections with wins for Best Sci-Fi Feature, Best Comedy, and Audience Award.
Creator–Director–Showrunner at The Adventures of Chadwick Periwinkle
January 1, 2012 - December 31, 2012
Independent surrealist science-fantasy series; produced and directed 3+ hours of serialized content; green-screened with custom-painted sets; built a micro-studio pipeline to execute vision with lean budgets; themes range from metaphysical comedy to techno parody and societal absurdism; acted as writer, director, editor, VFX supervisor, and distribution strategist.

Education

Narrative Design Certification at The Narrative Department
January 1, 2025 - March 15, 2026
Narrative Design & Game Writing Certification at The Narrative Department
January 1, 2023 - December 31, 2024
B.A. in Electronic Media & Film at Eastern Washington University
January 1, 2004 - December 31, 2009
Bachelor of Arts in Electronic Media & Film at Eastern Washington University
January 1, 2004 - January 1, 2009
Bachelor of Arts in Electronic Media & Film at Eastern Washington University
January 1, 2004 - January 1, 2009

Qualifications

Narrative Design Certification
January 1, 2025 - March 15, 2026
Narrative Design & Game Writing Certification
January 1, 2023 - December 31, 2024
Narrative Design & Game Writing Certification
January 1, 2023 - January 1, 2024
Narrative Design & Game Writing Certification
January 1, 2023 - January 1, 2024

Industry Experience

Media & Entertainment, Education, Government, Non-Profit Organization, Gaming, Software & Internet, Professional Services
    "JAM" Film Pitch Deck,

    When Melbourne wakes to a breakfast-colored apocalypse, the only thing standing between humanity and a world-sized toast topping is an indecisive doofus, his talking spider (probably a concussion), and a city full of people who should never be in charge of anything.