Hi, I’m Yingqi Sun, a game artist specializing in character design, concept art, and UI creation. With over three years of professional experience, I’ve contributed to multiple published projects and enjoy turning creative ideas into polished visuals that boost player immersion. I’ve led teams and mentored junior artists, served as the lead art designer on GAMEJAM entries, and collaborated cross-functionally to craft cohesive art directions. I’m currently pursuing a Master of Science in Game Science and Design at Northeastern University and am excited to bring strong design, collaboration, and hands-on technical skills to new challenges.

Yingqi Sun

Hi, I’m Yingqi Sun, a game artist specializing in character design, concept art, and UI creation. With over three years of professional experience, I’ve contributed to multiple published projects and enjoy turning creative ideas into polished visuals that boost player immersion. I’ve led teams and mentored junior artists, served as the lead art designer on GAMEJAM entries, and collaborated cross-functionally to craft cohesive art directions. I’m currently pursuing a Master of Science in Game Science and Design at Northeastern University and am excited to bring strong design, collaboration, and hands-on technical skills to new challenges.

Available to hire

Hi, I’m Yingqi Sun, a game artist specializing in character design, concept art, and UI creation. With over three years of professional experience, I’ve contributed to multiple published projects and enjoy turning creative ideas into polished visuals that boost player immersion.

I’ve led teams and mentored junior artists, served as the lead art designer on GAMEJAM entries, and collaborated cross-functionally to craft cohesive art directions. I’m currently pursuing a Master of Science in Game Science and Design at Northeastern University and am excited to bring strong design, collaboration, and hands-on technical skills to new challenges.

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Language

Chinese
Fluent
English
Fluent

Work Experience

Concept Artist at Perfect World Co., LTD.
March 1, 2022 - June 1, 2024
Produced promotional art and UI assets for major game projects. 70% of the concept art work designed were adopted.
Intern (Concept Artist) at Perfect World Co., LTD.
August 1, 2021 - January 1, 2022
Designed multiple game characters and props. Collaborated with animators to optimize character assets, reducing animation production time by an estimated 10%-15%.
Character Artist / Lead Visual Designer (Let the Wild Man Fly project) at Perfect World Co., LTD.
March 1, 2022 - March 1, 2024
Spearheaded the creation of in-game characters and conceptualized immersive environment art. Partnered with the UI team to innovate and enhance visual styles for a seamless user experience.
Character Designer / Visual Designer (Furry-Themed Game - Unreleased project) at Perfect World Co., LTD.
June 1, 2021 - March 1, 2023
Spearheaded the visual style and created key promotional illustrations. Designed unique game props to enrich gameplay aesthetics.
Character Artist / Game Asset Designer (Speed of 5G Cyberpunk parkour game) at Perfect World Co., LTD.
September 1, 2021 - December 1, 2021
Designed all characters, environments, and in-game props. Co-authored the game’s narrative and design documentation. Won First Prize at the China Creative Challenges Contest.

Education

Master of Science in Game Science and Design at Northeastern University
August 1, 2025 - June 1, 2027
Bachelor of Fine Arts in Animation at Hebei University & University of Central Lancashire
September 1, 2018 - June 1, 2022

Qualifications

First Prize, China Creative Challenges Contest
January 1, 2021 - December 31, 2021
First Prize, National Advertising Art Design Competition for College Students
January 1, 2020 - December 31, 2020
Excellence Scholarship
January 1, 2019 - December 31, 2021

Industry Experience

Gaming, Media & Entertainment, Software & Internet