LET'S GET FIT

Xavier MILILI
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LET’S GET FIT

Switch & MetaQuest


[Let’s Get Fitness Visuals] (https://www.artstation.com/artwork/YG86ZP)
I was responsible for all the visual pre-production and production work on environments and VFX mechanics for the game “Let’s Get Fit” (2022 – Nintendo Switch / Meta Quest 2–3).
This included moodboards, thumbnails, concept stages, and 3D asset proposals for the game’s environments and characters.

The game’s purpose went beyond traditional fitness: it integrated rhythm and scoring mechanics. As players progressed through levels, both difficulty and ambiance evolved dynamically, with stage transformations and visual effects enhancing the immersive experience.