I am a dedicated 3D Animator with extensive experience in creating animations and rigs for characters and creatures, specializing in Blender, Maya, and Unreal Engine. I have contributed to various projects including game development and film, constantly refining my skills and collaborating with teams to deliver high-quality animations. My passion lies in bringing digital characters to life, leveraging my rigging and animation expertise to enhance gameplay and film productions. I thrive in collaborative environments and am committed to continuous learning and improvement in the ever-evolving field of 3D animation.

Sean Sutton

I am a dedicated 3D Animator with extensive experience in creating animations and rigs for characters and creatures, specializing in Blender, Maya, and Unreal Engine. I have contributed to various projects including game development and film, constantly refining my skills and collaborating with teams to deliver high-quality animations. My passion lies in bringing digital characters to life, leveraging my rigging and animation expertise to enhance gameplay and film productions. I thrive in collaborative environments and am committed to continuous learning and improvement in the ever-evolving field of 3D animation.

Available to hire

I am a dedicated 3D Animator with extensive experience in creating animations and rigs for characters and creatures, specializing in Blender, Maya, and Unreal Engine. I have contributed to various projects including game development and film, constantly refining my skills and collaborating with teams to deliver high-quality animations.

My passion lies in bringing digital characters to life, leveraging my rigging and animation expertise to enhance gameplay and film productions. I thrive in collaborative environments and am committed to continuous learning and improvement in the ever-evolving field of 3D animation.

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Work Experience

3D Animator at Cornucopias
March 1, 2025 - August 26, 2025
Created and assisted in the implementation of animations in Blender including a suite of locomotion animations for both characters and creatures. Created and maintained creature rigs in Blender. Utilized Unreal Engine’s Animation Blueprint and Control Rig systems to create procedural animation for creatures.
3D Animation Intern at RAD Productions
January 1, 2023 - August 26, 2025
Produced creature animations in Maya for use in Unreal Engine for a film. Created and maintained creature rigs in Maya. Participated in weekly critiques and discussions to refine pipelines, workflows, and animations.
3D Animator at TESR Skywind
January 1, 2023 - August 26, 2025
Produced quality creature and view-model animations using Maya for use within Creation Engine. Participated in critiques regularly with other contributors to improve animation quality.
3D Animator at Unscrolled
January 1, 2023 - August 26, 2025
Produced character rigs in Blender with proper consideration for Unity export. Created character animations in Blender for use in Unity.

Education

Associates in Simulation and Game Development at Fayetteville Technical Community College
January 1, 2020 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet