Available to hire
I am a passionate sound designer with a deep love for video games and a broad interest in all aspects of audio and video production. Over the years, I have built a hands-on skill set in crafting immersive soundscapes and implementing audio systems in game engines. I enjoy collaborating with cross-disciplinary teams to bring vibrant, polished audio experiences to life.
Music has been a lifelong companion, and I have pursued composition as a hobby for more than fifteen years. This musical foundation informs my approach to sound design, allowing me to craft expressive textures and meaningful cues that enhance storytelling and player immersion.
Experience Level
Language
French
Fluent
English
Fluent
Work Experience
Sound Designer at Gameloft, Montreal
January 1, 2023 - January 1, 2025Created audio assets, implemented systems in Wwise, and integrated audio within Unity.
Audio Project Assistant at Gameloft, Montreal
January 1, 2017 - December 1, 2023Provided versatile support across documentation, information organization, sound editing, video editing and mixing, IT support, and various tasks, collaborating closely with the Audio Director, Audio Designers, and Composers.
Audio QA Tester at Gameloft, Montreal
May 1, 2017 - December 1, 2017Game Audio Quality Assurance tester on titles including Dungeon Hunter Champions and Modern Combat Versus.
QA Tester at Warner Bros. Games, Montreal
January 1, 2016 - May 1, 2017Game Quality Assurance tester on Mortal Kombat XL and Injustice 2, contracted by Laboratoires de Test Enzyme.
Education
A.E.C. (Attestations of collegial studies) at Recording Arts Canada, Montreal
January 1, 2012 - January 1, 2013Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
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