Available to hire
Animator with 9 years of experience in the games industry, experienced in rig-to-animation pipelines, implementation, and technical animation setup in both Unity and Unreal Engine. I’ve mentored other animators and led small teams to deliver both gameplay and cutscene animations.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
Norwegian
Fluent
English
Fluent
Work Experience
Lead Animator on Lysward at SNOWCASTLE GAMES
April 1, 2024 - April 1, 2026Besides animation, I built the game’s first-person full-body setup, procedural sliding mechanics, handled cutscene/camera implementation and managed the animation team and rig-to-animation pipelines.
Freelance Animator on Eydigard at FROSTISEN STUDIO
August 1, 2023 - April 1, 2025I worked as a freelance animator on Frostisen’s debut game Eydigard, animating enemies, bosses and NPCs. The game is a soulslike RPG with a slightly more realistic animation style.
Freelance Animator on Fruitbus at KRILLBITE STUDIO
May 1, 2023 - October 1, 2024A game with a distinct stylized, non-interpolated animation style.
Using one rig, I animated sets for a dozen NPCs.
I also made a few first-person animations for the project.
Lead Animator on Ikonei Island at SNOWCASTLE GAMES
August 1, 2020 - February 1, 2024As lead, I managed a small team of animators while also working as a technical animator - building simple rigs and animation systems for basic interaction, locomotion, additive hold mechanics, cutscenes and more.
Animator on Earthlock at SNOWCASTLE GAMES
June 1, 2017 - March 1, 2018I started as an animator on Snowcastle Games’s extended edition of Earthlock: Festival of Magic. I made animation sets for the main characters, monsters, bosses and other NPCs.
Education
Bachelor in Animation at HIHM - Hamar
January 1, 2010 - January 1, 2013Qualifications
Industry Experience
Gaming, Media & Entertainment, Computers & Electronics
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