Expert Audio Engineer, Producer, and Studio Operations professional with 15+ years of experience in recording, mixing, post-production, and technical direction. Partner and Producer at HellHound Studios with a proven track record delivering professional-grade recordings across multiple genres, combining hands-on engineering excellence with studio operational leadership.
Founder of @Tim Talks Audio, creating technical tutorials and audio production insights for industry professionals. Known for expert-level proficiency in Fender Studio Pro / PreSonus Studio One, plus additional experience in Pro Tools and Logic, with a tech-first approach to managing complex sessions and maintaining audio quality under time constraints.
Skills
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
As assistant engineer at House of Loud Studios, I worked on Paramore’s multi-platinum album Riot!. The album includes the hit singles “Misery Business,” “Crushcrushcrush,” and “That’s What You Get.” Working alongside producer David Bendeth and engineer Dan Korneff,I was responsible for session setup, gear maintenance, and supporting the tracking of guitar, bass, and vocal performances. The experience taught me how to work efficiently under pressure in a major-label studio environment, and how to support a band’s creative flow during long sessions. Riot! went on to be certified platinum in the US and remains a landmark record in the pop-punk and emo genres.
I’ve worked as a freelance live sound engineer for a range of artists across hip-hop and pop. My work with
A$APRocky, A$AP Ferg, Hayley Kiyoko, and Sam Hunt has focused on delivering clear, punchy sound reinforcement for high-energy live performances. I’ve specialized in music production and sound reinforcement for artists that require tight, dynamic mixes in challenging live environments. These experiences taught me how to handle the pressure of live shows, adapt to different venues and systems, and communicate effectively with artists and their teams in high-stakes situations.
I worked with NYC-based band Distance/Time on their release. Distance/Time blends post-hardcore, metalcore, screamo, and progressive metal, seamlessly combining melody and aggression. My role involved capturing their dynamic performances in the studio, balancing aggressive guitar tones with clean vocal passages, and ensuring the mix translated well across different playback systems. This project reflects my comfort with modern heavy music and my ability to handle complex arrangements that shift between delicate and powerful sections.
I worked with New Jersey deathcore band Torn Open on their release Torn The Fuck Open, Vol. 2. Torn Open is an extreme deathcore band from New Jersey that signed with Blue Grape Music and has been gaining attention for their brutal, direct sound. My role involved capturing the intensity and precision of their performances in the studio, focusing on drum tracking and mix translation. Working with extreme metal requires attention to detail, especially in the low end and the high-gain guitar tones that define the genre. This project reflects my ability to handle heavier, more aggressive styles of music with clarity and power.
Hire a Audio Engineer
We have the best audio engineer experts on Twine. Hire a audio engineer in Woodbridge today.