I am a game writer and narrative designer who blends storytelling with systemic design to shape immersive worlds, compelling characters, and engaging player journeys. I’ve collaborated with international studios like Glimmer and PlayMe Studio to craft branching narratives, in-game economies, and event-driven experiences that resonate with players and support business goals. I thrive on a player-first approach, leveraging empathy, structure, and data to deliver memorable gaming experiences that drive retention and revenue.
Beyond game worlds, I’ve published novels and non-fiction pieces, translating real-world travel and cultural insight into interactive storytelling. My work spans long-form fiction, serialized series, and episodic content for animation and publishing, all while collaborating across diverse global teams.
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