Game Developer with hands-on experience in Unity, Unreal Engine, SFML/OpenGL, ECS, and AR Foundation. Worked on platformer, runner, match-3, hyper-casual, and simulation projects, including WebGL porting for a game published on CrazyGames. Experienced with CrazyGames and Xsolla SDK workflows.

Talha Gamga

Game Developer with hands-on experience in Unity, Unreal Engine, SFML/OpenGL, ECS, and AR Foundation. Worked on platformer, runner, match-3, hyper-casual, and simulation projects, including WebGL porting for a game published on CrazyGames. Experienced with CrazyGames and Xsolla SDK workflows.

Available to hire

Game Developer with hands-on experience in Unity, Unreal Engine,
SFML/OpenGL, ECS, and AR Foundation. Worked on platformer, runner, match-3, hyper-casual, and simulation projects, including WebGL porting for a game published on CrazyGames. Experienced with CrazyGames and Xsolla SDK workflows.

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Skills

Experience Level

Expert
Expert

Language

Turkish
Fluent
English
Advanced

Work Experience

Backend Developer Intern at Octet Türkiye
August 1, 2024 - September 1, 2024
Built scalable REST APIs with .NET using an N-Tier architecture and clean backend structure. Designed relational data models and implemented Entity Framework-based database operations. Improved backend performance using Redis caching and optimization practices.
Game Developer Intern at Virtual Projects
July 1, 2025 - September 1, 2025
Developed Unity-based match-3 and rope-based puzzle mechanics with a focus on gameplay feel and reusable systems. Built internal Unity framework components to improve prototyping and development workflows. Supported WebGL porting and Crazy Games publishing processes, including Crazy Games and Xsolla SDK workflows. Collaborated with the creative marketing team to produce engaging, market-ready game content.
Game Developer at Ambient Interactive
October 1, 2025 - June 1, 2026
Develop real-time 3D prototypes in Unity and Unreal Engine for game and gamified marketing projects. Create visually engaging interactive prototypes for promotional and social media-focused content. Took part in planning, iteration, and delivery processes within remote production workflows.

Education

Bachelor's Degree in Computer Engineering (English) at Yildirim Beyazit University
January 1, 2021 - January 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Skills

Experience Level

Expert
Expert

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