Tamasszollosi

Available to hire

Hi there! I'm Tamasszollosi, a Senior 3D Environment Artist and UI Artist based in Budapest.

About

Hi there! I’m Tamasszollosi, a Senior 3D Environment Artist and UI Artist based in Budapest. With 10+ years in game development, I’ve contributed to shipped PC and console titles across RPG, RTS, FPS, and hybrid genres. I specialize in environment creation, real-time pipelines, VFX, and UI motion, and I excel at collaborating with cross-functional teams to deliver production-ready assets within tight constraints.

I’m passionate about pushing the boundaries of real-time rendering and engine-driven workflows, building scalable pipelines, and translating art direction into immersive visuals. I enjoy working across asset creation, UI animation, and VFX to deliver polished experiences in AAA and AA projects.

  • Joined March 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Computers & Electronics

Projects · 7

FPS shooter

  • Level Models
  • 3d Models, UV and textures
  • 3D Modeler

Work experience· 5 roles

Senior 3D Artist / Environment Artist / UI Artist · FreelanceNov 2012 – Jan 2025 · 12 yrs 3 mos

Delivered production-ready environments, assets, UI animations, and VFX for games, interactive installations, and real-time experiences. Created 3D animations and multi-display content for large-scale corporate and exhibition setups. Designed and animated UI elements and motion graphics for games and interactive media. Motion Graphics & VFX Artist on The Incredible Adventures of Van Helsing trilogy and Deathtrap; Character Artist on Valentino Rossi the Game. Collaborated directly with developers, producers, and engineers to meet tight deadlines and technical constraints.

Senior 3D Artist / Environment Artist · Neocore GamesDec 2011 – Oct 2012 · 11 mos

Environment Artist on King Arthur II: The Role-Playing Wargame. Created high-quality environment assets and terrain elements. Worked closely with design and tech teams to ensure visual consistency and performance.

Lead Artist / Environment Artist · Atomic MotionJan 2007 – Aug 2008 · 1 yr 8 mos

Lead Environment and Level Artist on Raven Squad. Oversaw visual direction and asset quality for environments. Hands-on 3D Generalist contributing across multiple pipeline stages.

Senior 3D Artist / Environment Artist · Digital Reality Ltd.Jul 2005 – Jan 2007 · 1 yr 7 mos
Senior 3D Artist / Environment Artist / Level Designer · Mithis Games, Brainfactor Ltd.Jan 2001 – Jan 2005 · 4 yrs 1 mo

Education· 5

Bachelor of Computer Programming and Economics · College of Gabor Denes2030 – 2004
Bachelor of Computer Programming and Economics · College of Gabor Dénes2030 – 2004
Programming and Accountancy · Eötvös József KSZKI1999
Bachelor of Computer Programming and Economics · College of Gabor Dénes2030 – 2004

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