I’m a 3D artist specializing in product visualization, focusing on modeling, texturing, lighting, and rendering. I enjoy creating visually appealing and polished 3D assets, primarily using Blender, Substance tools, and Unreal Engine. I’m pursuing a master’s degree in Informatics Science at the Faculty of Information Studies in Novo Mesto. I’m open-minded, detail-oriented, and passionate about continuous learning, and my free time includes music, movies, and video games that often inspire my creative work.

Tarik Karahodza

I’m a 3D artist specializing in product visualization, focusing on modeling, texturing, lighting, and rendering. I enjoy creating visually appealing and polished 3D assets, primarily using Blender, Substance tools, and Unreal Engine. I’m pursuing a master’s degree in Informatics Science at the Faculty of Information Studies in Novo Mesto. I’m open-minded, detail-oriented, and passionate about continuous learning, and my free time includes music, movies, and video games that often inspire my creative work.

Available to hire

I’m a 3D artist specializing in product visualization, focusing on modeling, texturing, lighting, and rendering. I enjoy creating visually appealing and polished 3D assets, primarily using Blender, Substance tools, and Unreal Engine.

I’m pursuing a master’s degree in Informatics Science at the Faculty of Information Studies in Novo Mesto. I’m open-minded, detail-oriented, and passionate about continuous learning, and my free time includes music, movies, and video games that often inspire my creative work.

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Work Experience

Freelance 3D Artist (3D Product Visualization / Visualization)
January 1, 2023 - Present
Created high-quality 3D product visualizations using Blender and Substance Painter/Designer. Modeled, textured, lit, and rendered product assets for clients. Delivered animations and turntables using Blender and Resolve/Premiere Pro. Experienced with Unreal Engine for both look-dev and real-time rendering. Previously worked on character and prop designs using Blender and ZBrush.
Freelance – 3D Artisteducation / Product Visualization
January 1, 2023 - Present
Create high-quality 3D product visualizations using Blender and Substance Painter/Designer. Model, texture, light, and render product assets for clients. Deliver animations and turntables using Blender and Resolve/Premiere Pro. Experience with Unreal Engine for look-dev and real-time rendering. Previously worked on character and prop designs using Blender and ZBrush.
3D Artist (Youth events / community initiatives)
January 1, 2018 - December 31, 2019
Collaborated with event coordinators on organizing local youth events. Worked with a team to plan and execute community-driven initiatives.
3D Artist – Product Visualization at Internship / Youth organization collaboration
January 1, 2018 - January 1, 2019
Collaborated with coordinators on organizing local youth events. Worked with the team to plan and execute community-driven initiatives.

Education

Master’s degree (Informatic(s) / Information Science) at Faculty of Information Studies, Novo Mesto
January 1, 2025 - July 16, 2026
Bachelor’s degree – Informatics and Computer Science at FMartin Nedić Gymnasium, Orǎšje/Ipia t? / Tuzla (International Business and Informatics Academy)
January 1, 2018 - January 1, 2025
Bachelor’s degree (Informatics and Computer Science) at FAM Martin Nedić Gymnasium, OraŠje PiaTuzla (International Business and Informatics Academy)
January 11, 2030 - January 1, 2025
Master’s degree (Informatics in Contemporary Society) at Faculty of Information Studies, Novo Mesto
January 1, 2025 - July 16, 2026

Qualifications

3D & Visualization (Blender, Substance Painter/Designer, Unreal Engine)
January 1, 2018 - January 1, 2021

Industry Experience

Media & Entertainment, Computers & Electronics, Education, Professional Services