I am a creative 3D artist and animator specializing in environment design, cinematic animation, and concept development. I love building immersive worlds, translating ideas into visual narratives, and delivering high-quality 3D assets. I’ve collaborated on client projects and academic collaborations, crafting backgrounds, assets, and motion graphics that align with brand goals and storytelling.
My experience spans studio, commercial, and gaming contexts. I work confidently with Maya, Cinema 4D, Unreal Engine, After Effects, Photoshop, and Procreate to create cohesive visual systems. I’m excited to bring my blend of artistry and technical skill to new environments, studios, and creative teams.
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