I am Elisabeth and, in the summer of 2022, I graduated from Skövde
University College where I acquired a bachelor’s degree in the game
development – 3D modelling program. I am currently looking for work or small gigs within 3D modelling or animation.
I have mostly experience working with private game projects, but my
portfolio includes work about animation where I hope I successfully show my interest in cinematic. I now have knowledge in Photoshop, Unity, Maya, Substance 3D Painter, Zbrush, Godot and Blender. I also work excessively in the painting software Rebelle, where I create textures with a traditional 2D look, as well as DaVinci Resolve where I edit videos.
As for what I will bring to the table: I am most knowledgeable in 3D
modelling, but I can also rig, do skin painting as well as animations. I also enjoy regular 2D art, and consider drawing and painting to be one of my
favourite hobbies, which means I am quite good with texturing and the
like!
Thank you for taking your time reading this, and please consider looking at my portfolio.
Elisabeth Bengtsson
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