A personal CGI concept inspired by the iPhone 16 Plus, created to explore premium product visualization and cinematic advertising. I modeled the phone from scratch in Blender, developed the materials and textures, built the scene, and handled lighting and rendering. I then composited the final visuals in Blender and completed the post-production in Adobe Premiere Pro. The goal was to transform a familiar product into a polished, cinematic commercial through detailed modeling, carefully crafted lighting, and visual storytelling. My contributions: 3D Modeling · Texturing · Scene Creation · Lighting · Rendering · Compositing · Video Editing Software: Blender · Adobe Premiere Pro *Independent fan-made concept project. Not commissioned, sponsored, or endorsed by Apple.*
- 3D Animator
- 3D Designer
- Data Analyst
- +2

