I am Teresa Rodríguez, a passionate Games Developer and Programmer specialised in Unity and Unreal Engine. I have around two years experience in C#, C++, Blueprint scripting, and most importantly, hands-on expertise in designing and programming games from concept to release, whether on the Google Play Store or platforms such as itch.io and Steam.
I have developed multiple Unity and Unreal Engine projects, both independently and in collaboration with diverse teams and clients. My experience includes publishing a commercial mobile game on the Google Play Store, collaborating on a Unity title for a YouTube channel with 1.2M+ subscribers, and working as a Games Programmer at indie studio Paranoid Delusion. These roles have given me practical experience in gameplay design, cross-platform build and release pipelines, source control tools such as Git, player-centred iterative prototyping, and balancing creative vision with engaging, technically sound gameplay.
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