Hi, I’m TERRY SMITH. I’m a seasoned art director and art manager with over 15 years in the video game industry, working with major publishers and a wide range of studios. I specialize in setting the art direction, preserving the vision, and leading art production across in-house and outsourced teams on titles like Evermerge, NBA Ball Stars, and WWE Champions.
I’m passionate about creative reviews, cross-department collaboration, and building efficient pipelines that deliver high-quality visuals on time. My experience spans 2D and 3D art, animation, shaders, lighting, and tooling integration in engines like Unity, ensuring cohesive art that enhances gameplay and player immersion.
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