Hi! I’m a motion-designer and 3D generalist focused on creating high-quality content for product videos, character animation, and VFX. I work with Cinema 4D and Redshift, handling animation, lighting, rendering, and modeling, and I use After Effects for animation and postproduction. I also rely on Illustrator, Photoshop, and Marvelous Designer/Clo3D to design and simulate virtual garments, with Substance Painter for textures. I’m comfortable leveraging AI to speed up production and improve content. I’m familiar with Unreal Engine 5 and Metahuman for real-time workflows, and I’ve mentored teammates along the way. For me, design is more than a job—it's self-expression. I’m looking for a creative team to build something cool together. Showreels and personal work can be found on my YouTube and Behance profiles linked in my resume.

Nikita Maksimov

Hi! I’m a motion-designer and 3D generalist focused on creating high-quality content for product videos, character animation, and VFX. I work with Cinema 4D and Redshift, handling animation, lighting, rendering, and modeling, and I use After Effects for animation and postproduction. I also rely on Illustrator, Photoshop, and Marvelous Designer/Clo3D to design and simulate virtual garments, with Substance Painter for textures. I’m comfortable leveraging AI to speed up production and improve content. I’m familiar with Unreal Engine 5 and Metahuman for real-time workflows, and I’ve mentored teammates along the way. For me, design is more than a job—it's self-expression. I’m looking for a creative team to build something cool together. Showreels and personal work can be found on my YouTube and Behance profiles linked in my resume.

Available to hire

Hi! I’m a motion-designer and 3D generalist focused on creating high-quality content for product videos, character animation, and VFX. I work with Cinema 4D and Redshift, handling animation, lighting, rendering, and modeling, and I use After Effects for animation and postproduction. I also rely on Illustrator, Photoshop, and Marvelous Designer/Clo3D to design and simulate virtual garments, with Substance Painter for textures. I’m comfortable leveraging AI to speed up production and improve content.

I’m familiar with Unreal Engine 5 and Metahuman for real-time workflows, and I’ve mentored teammates along the way. For me, design is more than a job—it’s self-expression. I’m looking for a creative team to build something cool together. Showreels and personal work can be found on my YouTube and Behance profiles linked in my resume.

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Language

Russian
Fluent
Ukrainian
Fluent
English
Intermediate

Work Experience

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Education

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Qualifications

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Industry Experience

Media & Entertainment, Software & Internet