Available to hire
Hi, I’m Noah Gussow, an audio editor, sound designer, and engineer who loves shaping stories through sound.
I bring hands-on experience in post-production for games, film, and animation, collaborating with directors and editorial teams to craft immersive soundscapes. I’m proficient with Pro Tools, iZotope RX, and Unreal Engine, and I’m committed to delivering high-quality audio that supports narrative depth and audience immersion.
Language
English
Fluent
Work Experience
Sound Designer & Audio Editor at Freelance
July 1, 2025 - PresentRemote freelance role providing sound design and audio editing for multiple projects. Partner with directors and editorial teams to align on creative visions, create and refine sound effects, dialogue, and ambiences, and blend dialogue, foley, SFX, and music into expressive, balanced mixes. Use Pro Tools, iZotope RX, and other tools to edit, restore, and mix assets, ensure compliance with streaming/broadcast technical requirements, diagnose and resolve post-production audio challenges, and keep sessions organized to deliver projects on schedule.
Sound Designer at Lantern Sound
July 1, 2025 - September 25, 2025Collaborate with supervisor and editorial team to understand and deliver the creative vision. Design, source, and manipulate sound effects, dialogue, ambiances, and textures to enhance storytelling and immersion. Integrate dialogue, foley, sound effects, and music into a cohesive sound mix. Use Pro Tools, iZotope RX, and other tools for editing and mixing. Ensure audio elements meet technical standards for streaming or broadcast release. Troubleshoot and solve audio issues during post-production. Maintain detailed session organization and adhere to project deadlines.
Education
BFA Sound Design at Savannah College of Art & Design
September 1, 2020 - June 1, 2024Qualifications
Industry Experience
Gaming, Media & Entertainment
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