I'm a self-taught 3D animator specializing in stylized, character-driven animation. I built most of my skills independently and later joined the Animator Warrior 3D Animation Crash Course to refine my craft and produce polished, industry-ready pieces. I've learned directly from industry professionals—animators with experience at Sony Pictures Animation, Disney, Real FX, Pixar, and more. I'm grateful for the mentorship and feedback from amazing artists like Rebecca, Miren Delgado Beaumurgia, Simphiwe Mnculwane, and many others who helped sharpen my skills. Proficient in Blender and Maya, I excel in expressive motion, cartoon styles, and dynamic body mechanics. I'm active in communities like Agora and the 11 Second Club, and I continue to grow through mentorship and collaboration. I'm now seeking a Junior/Entry-Level Animator role to contribute creativity, storytelling, and strong animation fundamentals in a studio environment.

Banele Focus

I'm a self-taught 3D animator specializing in stylized, character-driven animation. I built most of my skills independently and later joined the Animator Warrior 3D Animation Crash Course to refine my craft and produce polished, industry-ready pieces. I've learned directly from industry professionals—animators with experience at Sony Pictures Animation, Disney, Real FX, Pixar, and more. I'm grateful for the mentorship and feedback from amazing artists like Rebecca, Miren Delgado Beaumurgia, Simphiwe Mnculwane, and many others who helped sharpen my skills. Proficient in Blender and Maya, I excel in expressive motion, cartoon styles, and dynamic body mechanics. I'm active in communities like Agora and the 11 Second Club, and I continue to grow through mentorship and collaboration. I'm now seeking a Junior/Entry-Level Animator role to contribute creativity, storytelling, and strong animation fundamentals in a studio environment.

Available to hire

I’m a self-taught 3D animator specializing in stylized, character-driven animation. I built most of my skills independently and later joined the Animator Warrior 3D Animation Crash Course to refine my craft and produce polished, industry-ready pieces. I’ve learned directly from industry professionals—animators with experience at Sony Pictures Animation, Disney, Real FX, Pixar, and more.

I’m grateful for the mentorship and feedback from amazing artists like Rebecca, Miren Delgado Beaumurgia, Simphiwe Mnculwane, and many others who helped sharpen my skills. Proficient in Blender and Maya, I excel in expressive motion, cartoon styles, and dynamic body mechanics. I’m active in communities like Agora and the 11 Second Club, and I continue to grow through mentorship and collaboration. I’m now seeking a Junior/Entry-Level Animator role to contribute creativity, storytelling, and strong animation fundamentals in a studio environment.

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Experience Level

Intermediate
Intermediate

Language

English
Advanced

Work Experience

3D Animation at K-CAP
February 2, 2025 - November 20, 2025
K-Cap I will say I was the fist thing that felt like a Job ,but I will say that they really need a lot that need to be done to make it a better working environment for people. And yeah that all I'm going to say about it

Education

High School Diploma at High School
January 1, 2020 - January 1, 2023
Creative Arts College at Creative Arts College
January 11, 2030 - December 6, 2025

Qualifications

Photography
February 1, 2024 - November 30, 2024
I took some Photography Classes to but now the use of Camera Angle and stuff to someday add it to my work. Which Kinda Helpful even tough its did not teach animation based
3D Animation
July 29, 2025 - August 29, 2025
I recently took An Online Animation Course call AnimaWarriors to better learn about animation and getting feedback on my work. Which have been also getting through reaching out some fellow animator on LinkedIn ,which really helped me to quickly spot what my animation was lacking through out teaching myself from high school.

Industry Experience

Media & Entertainment
    paper Banele Focus | 3D ANIMATION Demo REEL

    3D Animation Bio (With Website Included)

    Banele “Focus” Dlamini is a 3D animator and digital artist specializing in character animation and dynamic visual storytelling. Working in Blender and Maya, he brings ideas to life through expressive movement, precise timing, and cinematic style.

    He is currently developing his own indie 3D animated series, creating everything from story concepts to full animation sequences. His work focuses on emotion, creativity, and high-energy scenes that connect with audiences.

    You can explore his latest animations, breakdowns, and behind-the-scenes work on his official website:
    👉 https://www.twine.net/signin

    Always learning and pushing his craft, Banele continues to grow as an animator, experimenting with new techniques and elevating each project to the next level.

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