I’m a self-taught 3D animator specializing in stylized, character-driven animation. I built most of my skills independently and later joined the Animator Warrior 3D Animation Crash Course to refine my craft and produce polished, industry-ready pieces. I’ve learned directly from industry professionals—animators with experience at Sony Pictures Animation, Disney, Real FX, Pixar, and more.
I’m grateful for the mentorship and feedback from amazing artists like Rebecca, Miren Delgado Beaumurgia, Simphiwe Mnculwane, and many others who helped sharpen my skills. Proficient in Blender and Maya, I excel in expressive motion, cartoon styles, and dynamic body mechanics. I’m active in communities like Agora and the 11 Second Club, and I continue to grow through mentorship and collaboration. I’m now seeking a Junior/Entry-Level Animator role to contribute creativity, storytelling, and strong animation fundamentals in a studio environment.
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3D Animation Bio (With Website Included)
Banele “Focus” Dlamini is a 3D animator and digital artist specializing in character animation and dynamic visual storytelling. Working in Blender and Maya, he brings ideas to life through expressive movement, precise timing, and cinematic style.
He is currently developing his own indie 3D animated series, creating everything from story concepts to full animation sequences. His work focuses on emotion, creativity, and high-energy scenes that connect with audiences.
You can explore his latest animations, breakdowns, and behind-the-scenes work on his official website:
👉 https://www.twine.net/signin
Always learning and pushing his craft, Banele continues to grow as an animator, experimenting with new techniques and elevating each project to the next level.
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