Digital Entertainment Design and Engineering student, passionate and adaptable, with leadership skills and experience collaborating on UX/UI for multiple digital entertainment projects. Has worked with game and product development in Unity. Experienced in teamwork and a natural leader—able to communicate ideas and understand others to guide the team efficiently toward a common goal. Always willing to learn new tools and improve in areas where they already have expertise.

Santiago Bañolr

Digital Entertainment Design and Engineering student, passionate and adaptable, with leadership skills and experience collaborating on UX/UI for multiple digital entertainment projects. Has worked with game and product development in Unity. Experienced in teamwork and a natural leader—able to communicate ideas and understand others to guide the team efficiently toward a common goal. Always willing to learn new tools and improve in areas where they already have expertise.

Available to hire

Digital Entertainment Design and Engineering student, passionate and adaptable, with leadership skills and experience collaborating on UX/UI for multiple digital entertainment projects. Has worked with game and product development in Unity.

Experienced in teamwork and a natural leader—able to communicate ideas and understand others to guide the team efficiently toward a common goal. Always willing to learn new tools and improve in areas where they already have expertise.

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Language

Spanish; Castilian
Fluent
Japanese
Intermediate
English
Advanced

Work Experience

Design and UX/UI support (work period) at Crystal S.A.S
October 1, 2025 - February 1, 2026
Contributed to design and UX/UI tasks including internal app web pages, internal tools UI/UX redesign, and preparation of app manuals and technical documentation.
Digital Entertainment Design / Engineering (internship - UX/UI, VR, mobile game UI) at Aseis Studios
March 1, 2025 - February 1, 2026
Promotion and development work for digital entertainment experiences. Designed and developed interactive experiences for virtual reality with work required for asset/formatting purposes. Also contributed to promotional mobile video game design and development, and graphic redesigns for existing mobile video games. Worked on internal app web pages and performed UI/UX redesign for internal tools. Produced app manuals and technical documentation, contributing to consistent design and usability across the product.
Internal tools / UX-UI redesign (work period) at Inversiones (graphic UI redesign, manuals & documentation)
January 1, 2025 - July 1, 2026
Performed UI/UX redesign for internal tools, created app manuals, and wrote/organized technical documentation to support internal product usage and consistency.

Education

Bachelor's degree at Universidad Pontificia Bolivariana
January 11, 2030 - January 1, 2025
Digital Entertainment Design and Engineering (student) at Universidad Pontificia Bolivariana
January 1, 2026 - January 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Computers & Electronics