I am a narrative-focused concept artist and illustrator with a strong foundation in character design and sequential storytelling. I specialize in crafting expressive characters and dynamic compositions that convey emotion, world context, and story at a glance. My work spans comics, concept art, and visual development, with a consistent emphasis on clarity, mood, and thematic depth. Whether designing for games, publishing, or interactive media, I aim to make every image speak with purpose. I believe every image should carry a story — whether it’s a character’s silent defiance, a world’s decaying grandeur, or a moment of absurdity frozen in time. My goal is to create art that invites viewers to linger, question, and feel.

Paul Ridgon

I am a narrative-focused concept artist and illustrator with a strong foundation in character design and sequential storytelling. I specialize in crafting expressive characters and dynamic compositions that convey emotion, world context, and story at a glance. My work spans comics, concept art, and visual development, with a consistent emphasis on clarity, mood, and thematic depth. Whether designing for games, publishing, or interactive media, I aim to make every image speak with purpose. I believe every image should carry a story — whether it’s a character’s silent defiance, a world’s decaying grandeur, or a moment of absurdity frozen in time. My goal is to create art that invites viewers to linger, question, and feel.

Available to hire

I am a narrative-focused concept artist and illustrator with a strong foundation in character design and sequential storytelling. I specialize in crafting expressive characters and dynamic compositions that convey emotion, world context, and story at a glance. My work spans comics, concept art, and visual development, with a consistent emphasis on clarity, mood, and thematic depth.

Whether designing for games, publishing, or interactive media, I aim to make every image speak with purpose. I believe every image should carry a story — whether it’s a character’s silent defiance, a world’s decaying grandeur, or a moment of absurdity frozen in time. My goal is to create art that invites viewers to linger, question, and feel.

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Work Experience

Freelance Illustratot at Marvel, Titan Comics, Panini Comics, Streamforged Games, Mantic Games, Warcradle, various indie publishers
August 22, 1995 - Present
Illustration duties including character spot illos and sequential narrative work as well as character design
Freelance Concept Artist
January 1, 2020 - Present
Designed characters and armies for tabletop titles. Delivered concept sheets with clear narrative intent and visual storytelling. Collaborated with writers and designers to align visual tone with story arcs.
Freelance Illustrator
January 1, 1995 - Present
Created narrative illustrations and short-form comics for tabletop and publishing clients. Produced standalone pieces that conveyed character, mood, and implied story. Balanced client briefs with personal storytelling style and genre fluency.
Art Tutor
December 31, 2025 - August 22, 2025
Mentored aspiring artists in character design and visual storytelling. Led workshops on sequential art, composition, and narrative illustration. Fostered creative resilience and critical thinking in students.

Education

DipHE Illustration and Animation at Anglia Ruskin
October 1, 2012 - May 1, 2016
DipHE Illustration and Animation at Anglia Ruskin
January 1, 2016 - December 31, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Other, Education, Professional Services
    uniE621 Private portrait commission
    An old school friend wanted a piece to commemorate a visit from frieds
    uniE621 Mantic Halfling Army
    The client required miniatures designed for the new Halfling force they were releasing. I provided various armour, weapon and head designs for the range allowing for many different variations.
    uniE621 Mantic Riftforged Orcs
    The client required miniatures designed for the new Orc force they were releasing. I provided various armour, weapon and head designs for the range allowing for many different variations.
    uniE621 Trailerpark Warlords of the Apocalypse
    Client requested a wrap around cover for the rule book that could also be used on the box. All assets needed to be available for separate marketing. illustrator graphicdesigner designer