I am a passionate and highly motivated 3D CGI Environment Artist with a strong background in VFX and CGI animation. I am highly skilled in environment animation and can work both independently and in a team at varying paces, ensuring production quality meets industry standards. I am actively seeking opportunities to further develop my 3D skills in the animation industry and am open to all roles at this time.

Richard Morse

I am a passionate and highly motivated 3D CGI Environment Artist with a strong background in VFX and CGI animation. I am highly skilled in environment animation and can work both independently and in a team at varying paces, ensuring production quality meets industry standards. I am actively seeking opportunities to further develop my 3D skills in the animation industry and am open to all roles at this time.

Available to hire

I am a passionate and highly motivated 3D CGI Environment Artist with a strong background in VFX and CGI animation.

I am highly skilled in environment animation and can work both independently and in a team at varying paces, ensuring production quality meets industry standards. I am actively seeking opportunities to further develop my 3D skills in the animation industry and am open to all roles at this time.

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Work Experience

3D Environment Artist & Animator at AUB University
September 1, 2022 - June 1, 2023
Area 51 project: created concept art, 3D character and environment models; developed storyboards and scripts; rigged characters in Maya; laid out animation scenes with multiple environments, cameras and characters; produced rendered sequences and supported post-production assets.
3D Environment Artist & Animator at AUB University
September 1, 2023 - June 1, 2024
Retro-Futurism project: designed 3D characters and environment assets; created storyboards and shots; modeling/texturing in Maya and Substance Painter; rigged characters for animation; arranged scenes with varied environments and cameras; rendered sequences; post-production in Premiere Pro & After Effects.
3D Environment Artist & Animator at AUB University
September 1, 2024 - June 1, 2025
The Trinity project: part of final-year CGI & Animation production; created 3D characters and environment concepts, storyboard and script writing; 3D modeling and texturing in Maya; rigging for Unreal Engine; scene layout with cameras and characters; rendered sequences; post-production in Premiere Pro & After Effects.

Education

Bachelor of Arts at AUB University
January 1, 2022 - January 1, 2025
NVQ Level 2-3 Mechanical Engineering at Bournemouth & Poole College
January 1, 2015 - January 1, 2017
NVQ Level 1 Mechatronics at Bournemouth & Poole College
January 1, 2014 - January 1, 2015

Qualifications

NVQ Level 2-3 Mechanical Engineering
January 1, 2015 - January 1, 2017
NVQ Level 1 Mechatronics
January 1, 2014 - January 1, 2015

Industry Experience

Media & Entertainment, Education, Software & Internet, Professional Services, Other