Hi, I'm Théo Marcolan, a passionate sound designer and game designer with hands-on experience at Fennec Game Studio. I specialize in creating immersive sound identities and crafting engaging game mechanics. I've had the great opportunity to present my work at various events and support fellow students as a demonstrator at PUCPR. I'm always eager to learn and collaborate, combining my skills in sound synthesis, SFX & soundtrack production, and game design documentation to bring creative projects to life. Fluent in English and a native Portuguese speaker, I enjoy sharing my work and connecting with players and investors alike.

Theo Marcolan

Hi, I'm Théo Marcolan, a passionate sound designer and game designer with hands-on experience at Fennec Game Studio. I specialize in creating immersive sound identities and crafting engaging game mechanics. I've had the great opportunity to present my work at various events and support fellow students as a demonstrator at PUCPR. I'm always eager to learn and collaborate, combining my skills in sound synthesis, SFX & soundtrack production, and game design documentation to bring creative projects to life. Fluent in English and a native Portuguese speaker, I enjoy sharing my work and connecting with players and investors alike.

Available to hire

Hi, I’m Théo Marcolan, a passionate sound designer and game designer with hands-on experience at Fennec Game Studio. I specialize in creating immersive sound identities and crafting engaging game mechanics. I’ve had the great opportunity to present my work at various events and support fellow students as a demonstrator at PUCPR.

I’m always eager to learn and collaborate, combining my skills in sound synthesis, SFX & soundtrack production, and game design documentation to bring creative projects to life. Fluent in English and a native Portuguese speaker, I enjoy sharing my work and connecting with players and investors alike.

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Experience Level

Expert
Intermediate
Beginner

Language

Portuguese
Fluent
English
Fluent

Work Experience

Sound Designer at Fennec Game Studio
December 31, 2024 - July 29, 2025
Conceptualized sound identity, created SFX and soundtrack projects using Reaper, performed sound synthesis with Vital, and recorded samples with professional equipment.
Game Designer at Fennec Game Studio
December 31, 2024 - July 29, 2025
Developed game mechanics, created game design documentation, conducted project progress reviews, and designed game levels.
Demonstrator at PUCPR
January 1, 2024 - July 29, 2025
Supported teaching and student assistance in subjects related to Creative Experience, game sound design, and sound production for games over three quarters.

Education

Bachelor's Degree at Pontifícia Universidade Católica do Paraná
January 1, 2021 - December 31, 2024

Qualifications

Pós de som Desvendada - Postgraduate in Audio Post Production
January 1, 2024 - December 31, 2025

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet