Available to hire
I’m Owen Ballinger, a Junior Game Designer and Unreal Engine Developer with hands-on experience using Unreal Engine 5 for gameplay prototyping, level design, and real-time asset integration.
I bring a strong background in 3D art, environment design, and Blueprint-based interaction developed through academic projects. I’m visually driven, technically curious, and eager to contribute to gameplay, technical design, or environment art roles within a professional studio.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Education
Qualifications
BA (Hons) Game Design — Second Class Honours (Upper Division)
January 11, 2030 - January 21, 2026Level 3 Extended Diploma in IT — Distinction*, Distinction*, Distinction
January 11, 2030 - January 21, 2026BA (Hons) Game Design
January 11, 2030 - March 10, 2026Level 3 Extended Diploma in IT
January 11, 2030 - March 10, 2026Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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