I'm Owen Ballinger, a Junior Game Designer and Unreal Engine Developer with hands-on experience using Unreal Engine 5 for gameplay prototyping, level design, and real-time asset integration. I bring a strong background in 3D art, environment design, and Blueprint-based interaction developed through academic projects. I'm visually driven, technically curious, and eager to contribute to gameplay, technical design, or environment art roles within a professional studio.

Owen Ballinger

I'm Owen Ballinger, a Junior Game Designer and Unreal Engine Developer with hands-on experience using Unreal Engine 5 for gameplay prototyping, level design, and real-time asset integration. I bring a strong background in 3D art, environment design, and Blueprint-based interaction developed through academic projects. I'm visually driven, technically curious, and eager to contribute to gameplay, technical design, or environment art roles within a professional studio.

Available to hire

I’m Owen Ballinger, a Junior Game Designer and Unreal Engine Developer with hands-on experience using Unreal Engine 5 for gameplay prototyping, level design, and real-time asset integration.

I bring a strong background in 3D art, environment design, and Blueprint-based interaction developed through academic projects. I’m visually driven, technically curious, and eager to contribute to gameplay, technical design, or environment art roles within a professional studio.

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Language

English
Fluent

Work Experience

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Education

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Qualifications

BA (Hons) Game Design — Second Class Honours (Upper Division)
January 11, 2030 - January 21, 2026
Level 3 Extended Diploma in IT — Distinction*, Distinction*, Distinction
January 11, 2030 - January 21, 2026
BA (Hons) Game Design
January 11, 2030 - March 10, 2026
Level 3 Extended Diploma in IT
January 11, 2030 - March 10, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet