Hi, I'm Thomas Banghart, a passionate Software Engineer with three years of experience specializing in game development. I have hands-on experience in Unity and Unreal Engines, working across multiple platforms including VR, PC, and consoles. I enjoy creating optimized, immersive experiences, especially in VR, and improving user interfaces to make games more engaging. I have a solid foundation in C#, C++, Python, and SQL, and I thrive on collaborating with teams spread across different time zones. I'm eager to bring my skills and creativity to innovative projects where I can continue to grow and contribute to exciting game and software development endeavors.

Thomas Banghart

Hi, I'm Thomas Banghart, a passionate Software Engineer with three years of experience specializing in game development. I have hands-on experience in Unity and Unreal Engines, working across multiple platforms including VR, PC, and consoles. I enjoy creating optimized, immersive experiences, especially in VR, and improving user interfaces to make games more engaging. I have a solid foundation in C#, C++, Python, and SQL, and I thrive on collaborating with teams spread across different time zones. I'm eager to bring my skills and creativity to innovative projects where I can continue to grow and contribute to exciting game and software development endeavors.

Available to hire

Hi, I’m Thomas Banghart, a passionate Software Engineer with three years of experience specializing in game development. I have hands-on experience in Unity and Unreal Engines, working across multiple platforms including VR, PC, and consoles. I enjoy creating optimized, immersive experiences, especially in VR, and improving user interfaces to make games more engaging.

I have a solid foundation in C#, C++, Python, and SQL, and I thrive on collaborating with teams spread across different time zones. I’m eager to bring my skills and creativity to innovative projects where I can continue to grow and contribute to exciting game and software development endeavors.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Software Engineer at Babaroga Games LLC
March 31, 2024 - July 23, 2025
Developed games using Unity and Unreal Engines for Xbox, PlayStation, PC, VR, and web platforms. Translated keyboard controls into physics-based VR controls, enhancing user interaction. Optimized multiple video streams for seamless performance on VR hardware. Conducted code reviews and collaborated in daily standups across multiple time zones to ensure project quality and alignment.
Game Development Intern at Nochi Studios
March 31, 2022 - July 23, 2025
Optimized user interface elements to enhance gameplay experience on mobile platforms and integrated user account management and support using Amazon Web Services. Implemented analytics solutions to gain insights into monetization strategies, contributing to improved revenue generation. Facilitated the setup of build systems for publishing applications on Google Play and iOS App Stores, ensuring seamless deployment and updates.
Radar Algorithm Engineering Intern at Continental Automotive Group
January 31, 2020 - July 23, 2025
Developed unit tests that were crucial for meeting release deadlines and enhancing software reliability. Collaborated with international teams to resolve object detection issues, improving the performance of short-range radar and surround-view cameras.
Software Engineer at Babaroga Games LLC
March 1, 2024 - July 23, 2025
Developed games using Unity and Unreal Engines for Xbox, PlayStation, PC, VR, and web platforms. Translated keyboard controls into physics-based VR controls, enhancing user interaction. Optimized multiple video streams for seamless performance on VR hardware. Conducted code reviews and collaborated in daily standups across multiple time zones to ensure project quality and alignment.
Game Development Intern at Nochi Studios
March 1, 2022 - July 23, 2025
Optimized user interface elements to enhance gameplay experience on mobile platforms and integrated user account management and support using Amazon Web Services. Implemented analytics solutions to gain insights into monetization strategies, contributing to improved revenue generation. Facilitated the setup of build systems for publishing applications on Google Play and iOS App Stores, ensuring seamless deployment and updates.
Radar Algorithm Engineering Intern at Continental Automotive Group
January 1, 2020 - July 23, 2025
Developed unit tests that were crucial for meeting release deadlines and enhancing software reliability. Collaborated with international teams to resolve object detection issues, improving the performance of short-range radar and surround-view cameras.

Education

B.S.E. at University of Michigan
January 1, 2017 - May 31, 2021
B.S.E. at University of Michigan
January 1, 2017 - May 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Computers & Electronics, Media & Entertainment, Manufacturing