Unity Game Developer with 3+ years of experience working with Unity and C#. Strong background in gameplay systems, turn-based combat, AI behaviors, tools development, and performance-conscious programming. Complementary skills in game design, level design, 3D art, animation, shaders, VFX, and professional audio production, enabling efficient cross-disciplinary collaboration.

Thomas Benitez

Unity Game Developer with 3+ years of experience working with Unity and C#. Strong background in gameplay systems, turn-based combat, AI behaviors, tools development, and performance-conscious programming. Complementary skills in game design, level design, 3D art, animation, shaders, VFX, and professional audio production, enabling efficient cross-disciplinary collaboration.

Available to hire

Unity Game Developer with 3+ years of experience working with Unity and C#. Strong background in gameplay systems, turn-based combat, AI behaviors, tools development, and performance-conscious programming. Complementary skills in game design, level design, 3D art, animation, shaders, VFX, and professional audio production, enabling efficient cross-disciplinary collaboration.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Game Developer
October 1, 2025 - Present
Implementation of combat systems, AI behaviours, and game logic. Close collaboration with designers, artists, and audio teams in a remote environment. Integration of assets, animations, VFX, and audio pipelines. Participation in planning, task estimation, and iterative development.
Team Lead / Game Developer at P1 Games
January 1, 2024 - January 1, 2025
Led an international team of 10 developers across multiple disciplines. Designed gameplay systems, levels, and puzzles. Implemented mechanics, triggers, and progression systems in Unity. Coordinated tasks and communication across different time zones. Project awarded first place in a month-long themed game jam.

Education

Computer Science at Universidad Nacional de General Sarmiento
January 1, 2022 - January 20, 2026
Musical Production at Tecson
January 1, 2017 - January 1, 2020
Musical Composition at Escuela de Música de Buenos Aires (EMBA)
January 1, 2015 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment
    paper Lost Music Library

    This game was made in P1 Games Company. They orginize monthly themed game jams. For that month the theme was “Move to the music” and they offered me to lead a team full of newcomers, the team was full of people for different places and timezones. We made a music puzzle game where our main character goal was to restore musical pieces in a lost ancient musical library.
    this was the first time I lead a team and we won the jam.

    paper Tectonicus: On the Edge of War

    Tectonicus is a Game made by GAMUCATEX, a startup in Denmark, this game is a card battle game that embraces nordic historical events and their culture.

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