Thomas Biadatti
Composer, sound designer, and musician holding a Bachelor's Degree in Electroacoustic Musicfrom the Université de Montréal. Solid experience in the independent video game and audiovisual industries.
About
Composer, sound designer, and musician holding a Bachelor’s Degree in Electroacoustic Musicfrom the Université de Montréal. Solid experience in the independent video game and audiovisual industries. Proficient in audio pipelines (Wwise, Unity, Unreal) as well as the full
production chain, from analog recording to post-production (mixing/mastering). Rigorous, versatile, and accustomed to fast-paced, demanding work environments.
- 6 years' experience
- Joined July 2026
Skills· 13
Languages
- FrenchFluent
- EnglishFluent
Industry experience
- Gaming
- Media & Entertainment
- Computers & Electronics
- Software & Internet
Work experience
Responsible for sound design and audio integration using Wwise/Unity on multiple titles (e.g., Dungeons & Dragons: Dark Alliance, Operation: Tango, Clone Armies, Winds & Leaves). Edited and synchronized voice-over assets for cinematic cutscenes and collaborated closely with development teams to respect technical integration constraints.
Composition and mixing for independent digital art and psychological horror projects (including the original soundtrack for THORN). Provides sound design, mixing, and audio integration for indie game projects, with a focus on horror and narrative-driven experiences. Also performs music post-production including mixing and mastering for singles, EPs, and albums.
Education
Certifications and awards
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