Hi there, I’m Thomas Johannes Anderson, a senior 3D Animator with 18+ years of experience in high-volume television, series, and game cinematics. I specialize in emotionally rich character and creature performances, with a strong emphasis on comedic timing, facial animation, and narrative enhancement. I’ve spent three years as a collegiate instructor, mentoring emerging artists through feedback and curriculum development. I’m an autonomous, collaborative leader who thrives in fast-paced pipelines, dedicated to elevating team quality and delivering consistent excellence while solving production challenges to keep projects on track.

Thomas Johannes Anderson

PRO

Hi there, I’m Thomas Johannes Anderson, a senior 3D Animator with 18+ years of experience in high-volume television, series, and game cinematics. I specialize in emotionally rich character and creature performances, with a strong emphasis on comedic timing, facial animation, and narrative enhancement. I’ve spent three years as a collegiate instructor, mentoring emerging artists through feedback and curriculum development. I’m an autonomous, collaborative leader who thrives in fast-paced pipelines, dedicated to elevating team quality and delivering consistent excellence while solving production challenges to keep projects on track.

Available to hire

Hi there, I’m Thomas Johannes Anderson, a senior 3D Animator with 18+ years of experience in high-volume television, series, and game cinematics. I specialize in emotionally rich character and creature performances, with a strong emphasis on comedic timing, facial animation, and narrative enhancement.

I’ve spent three years as a collegiate instructor, mentoring emerging artists through feedback and curriculum development. I’m an autonomous, collaborative leader who thrives in fast-paced pipelines, dedicated to elevating team quality and delivering consistent excellence while solving production challenges to keep projects on track.

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Work Experience

Animator at Bardel Entertainment
August 1, 2023 - October 16, 2025
Animated various shots and sequences for Gen:lock: Season 2, Ice Age: Adventures of Buck Wild, Diary of a Wimpy Kid: Rodrick Rules, Super Kitties, Dragon Prince, and Sausage Party: Foodtopia; consistently received great reviews from leads and directors on all projects.
Animator at WildBrain
November 1, 2018 - October 16, 2025
The Deep, Season 3.
Animator at Mainframe
November 1, 2019 - October 16, 2025
Barbie: Dreamhouse Adventures, Season 2.
Animator at Mainframe
January 1, 2016 - October 16, 2025
Barbie and her sisters in Puppy Chase, Barbie: Spy Squad, Barbie: Rock’n Royals, Barbie: Princess Power, Bob the Builder TV show.
Animator at Icon Creative Studio
November 1, 2013 - October 16, 2025
Animated lip sync for Vita Pets PSP title.
Animator at Oddvious Animation
January 1, 2011 - Present
Contract animator; Golfers Anonymous - Animator for TV show pilot on GolfChannel.com.
Animator at Behaviour Interactive
January 1, 2010 - October 16, 2025
Wipeout DS, Transformers: Dark of the Moon DS, Sims 3 Wii; Game Pitch.
Animator at Ubisoft Entertainment
January 1, 2007 - October 16, 2025
Naruto: Rise of a Ninja, Surf's Up: The Game, Prince of Persia: The Two Thrones, Far Cry Evolution, Tom Clancy’s: Raven Shield, Rayman 3, Rayman M, Tarzan: Untamed, Donald Duck Goin’ Quackers (PS2/PS2 era).
Animator at Icon Creative Studio
January 1, 2018 - October 16, 2025
Elena of Avalor, Season 2 (2017-2018).
Animator at WildBrain
November 1, 2024 - October 16, 2025
LEGO DreamZzz Season 3; animated various shots and sequences; praised by leads for creative and high-quality 3D animation.
Animator (In-game animations, scripted events and cinematics) at Ubisoft Entertainment
January 1, 1999 - January 1, 2007
Animated in-game animations, scripted events and cinematics for multiple titles using Unreal 2.0; contributed low-poly modeling and basic rigging for select projects.
Animator at Behaviour Interactive
January 1, 2007 - January 1, 2010
Animated in-game animations, cut-scenes and scripted events for multiple titles including Sims 3 (Wii), Indiana Jones: Staff of Kings, Naughty Bear, Transformers: Dark of the Moon (DS). Provided low-poly modeling support and optimization for Wii; created cartoon dragon and 4-legged robot for pitches.
Instructor, EGD 335 – 3D Animation at Champlain College of Vermont, Montreal Campus
January 1, 2009 - January 1, 2012
Developed and delivered curriculum on animation fundamentals, rigging, constraints and Maya/3DS Max workflows. Taught students to use both Maya and 3ds Max; mentored with structured feedback on technical and artistic growth.
Animator at Mainframe Studios
January 1, 2014 - January 1, 2016
Animated Barbie features and Bob the Builder TV; used MotionBuilder to retarget motion capture data for Barbie: Rockin’ Royals, contributing expressive human and pet animations.
Animator at Icon Creative Studio
January 1, 2017 - January 1, 2018
Animated shots with humans and creatures in Elena of Avalor Season 2; placed layout and progressed shots from layout to final polish.
Animator at Mainframe Studios
May 1, 2018 - September 1, 2018
Animated for Ready 2 Robot and Barbie Dreamhouse Adventures, adding comedic timing and expressive gestures.
Animator at Mainframe Studios
November 1, 2018 - November 1, 2019
Animated various shots and sequences for Barbie Dreamhouse Adventures: Season 2.
Animator at Bardel Entertainment
January 1, 2021 - August 1, 2023
Animated shots and sequences for Gen:Lock Season 2, Dragon Prince, Ice Age: Adventures of Buck Wild, and more; body mechanics, acting, lip sync and facial expressions in Maya.

Education

Diploma in Art and Science of 3D Computer Animation at Digipen Applied Computer Graphics School, Vancouver Campus
January 1, 1996 - January 1, 1998
Professor EGD 335 3D Animation at Champlain College of Vermont, Montreal Campus
January 1, 2009 - January 1, 2012
Fall Semester 2013 Feature Animation Workshop 4: Close up Facial Acting and lip synch at iAnimate.net (part-time online)
January 1, 2013 - October 16, 2025
JRA Webseries 4: Mechanics to Music at JasonRyanAnimation.com
July 20, 2013 - September 21, 2013
Diploma in 3D Computer Animation at Digipen Applied Computer Graphics School
January 1, 1996 - January 1, 1998

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet