Hi there, I’m Thomas Johannes Anderson, a senior 3D Animator with 18+ years of experience in high-volume television, series, and game cinematics. I specialize in emotionally rich character and creature performances, with a strong emphasis on comedic timing, facial animation, and narrative enhancement. I’ve spent three years as a collegiate instructor, mentoring emerging artists through feedback and curriculum development. I’m an autonomous, collaborative leader who thrives in fast-paced pipelines, dedicated to elevating team quality and delivering consistent excellence while solving production challenges to keep projects on track.

Thomas Johannes Anderson

Hi there, I’m Thomas Johannes Anderson, a senior 3D Animator with 18+ years of experience in high-volume television, series, and game cinematics. I specialize in emotionally rich character and creature performances, with a strong emphasis on comedic timing, facial animation, and narrative enhancement. I’ve spent three years as a collegiate instructor, mentoring emerging artists through feedback and curriculum development. I’m an autonomous, collaborative leader who thrives in fast-paced pipelines, dedicated to elevating team quality and delivering consistent excellence while solving production challenges to keep projects on track.

Available to hire

Hi there, I’m Thomas Johannes Anderson, a senior 3D Animator with 18+ years of experience in high-volume television, series, and game cinematics. I specialize in emotionally rich character and creature performances, with a strong emphasis on comedic timing, facial animation, and narrative enhancement.

I’ve spent three years as a collegiate instructor, mentoring emerging artists through feedback and curriculum development. I’m an autonomous, collaborative leader who thrives in fast-paced pipelines, dedicated to elevating team quality and delivering consistent excellence while solving production challenges to keep projects on track.

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Work Experience

Animator at WildBrain
November 1, 2024 - October 16, 2025
LEGO DreamZzz Season 3; animated various shots and sequences; praised by leads for creative and high-quality 3D animation.
Animator at Bardel Entertainment
August 1, 2023 - October 16, 2025
Animated various shots and sequences for Gen:lock: Season 2, Ice Age: Adventures of Buck Wild, Diary of a Wimpy Kid: Rodrick Rules, Super Kitties, Dragon Prince, and Sausage Party: Foodtopia; consistently received great reviews from leads and directors on all projects.
Animator at Bardel Entertainment
January 1, 2021 - August 1, 2023
Animated shots and sequences for Gen:Lock Season 2, Dragon Prince, Ice Age: Adventures of Buck Wild, and more; body mechanics, acting, lip sync and facial expressions in Maya.
Animator at Mainframe
November 1, 2019 - October 16, 2025
Barbie: Dreamhouse Adventures, Season 2.
Animator at Mainframe Studios
November 1, 2018 - November 1, 2019
Animated various shots and sequences for Barbie Dreamhouse Adventures: Season 2.
Animator at WildBrain
November 1, 2018 - October 16, 2025
The Deep, Season 3.
Animator at Mainframe Studios
May 1, 2018 - September 1, 2018
Animated for Ready 2 Robot and Barbie Dreamhouse Adventures, adding comedic timing and expressive gestures.
Animator at Icon Creative Studio
January 1, 2018 - October 16, 2025
Elena of Avalor, Season 2 (2017-2018).
Animator at Icon Creative Studio
January 1, 2017 - January 1, 2018
Animated shots with humans and creatures in Elena of Avalor Season 2; placed layout and progressed shots from layout to final polish.
Animator at Mainframe
January 1, 2016 - October 16, 2025
Barbie and her sisters in Puppy Chase, Barbie: Spy Squad, Barbie: Rock’n Royals, Barbie: Princess Power, Bob the Builder TV show.
Animator at Mainframe Studios
January 1, 2014 - January 1, 2016
Animated Barbie features and Bob the Builder TV; used MotionBuilder to retarget motion capture data for Barbie: Rockin’ Royals, contributing expressive human and pet animations.
Animator at Icon Creative Studio
November 1, 2013 - October 16, 2025
Animated lip sync for Vita Pets PSP title.
Animator at Oddvious Animation
January 1, 2011 - Present
Contract animator; Golfers Anonymous - Animator for TV show pilot on GolfChannel.com.
Animator at Behaviour Interactive
January 1, 2010 - October 16, 2025
Wipeout DS, Transformers: Dark of the Moon DS, Sims 3 Wii; Game Pitch.
Instructor, EGD 335 – 3D Animation at Champlain College of Vermont, Montreal Campus
January 1, 2009 - January 1, 2012
Developed and delivered curriculum on animation fundamentals, rigging, constraints and Maya/3DS Max workflows. Taught students to use both Maya and 3ds Max; mentored with structured feedback on technical and artistic growth.
Animator at Behaviour Interactive
January 1, 2007 - January 1, 2010
Animated in-game animations, cut-scenes and scripted events for multiple titles including Sims 3 (Wii), Indiana Jones: Staff of Kings, Naughty Bear, Transformers: Dark of the Moon (DS). Provided low-poly modeling support and optimization for Wii; created cartoon dragon and 4-legged robot for pitches.
Animator at Ubisoft Entertainment
January 1, 2007 - October 16, 2025
Naruto: Rise of a Ninja, Surf's Up: The Game, Prince of Persia: The Two Thrones, Far Cry Evolution, Tom Clancy’s: Raven Shield, Rayman 3, Rayman M, Tarzan: Untamed, Donald Duck Goin’ Quackers (PS2/PS2 era).
Animator (In-game animations, scripted events and cinematics) at Ubisoft Entertainment
January 1, 1999 - January 1, 2007
Animated in-game animations, scripted events and cinematics for multiple titles using Unreal 2.0; contributed low-poly modeling and basic rigging for select projects.

Education

Diploma in Art and Science of 3D Computer Animation at Digipen Applied Computer Graphics School, Vancouver Campus
January 1, 1996 - January 1, 1998
Professor EGD 335 3D Animation at Champlain College of Vermont, Montreal Campus
January 1, 2009 - January 1, 2012
Fall Semester 2013 Feature Animation Workshop 4: Close up Facial Acting and lip synch at iAnimate.net (part-time online)
January 1, 2013 - October 16, 2025
JRA Webseries 4: Mechanics to Music at JasonRyanAnimation.com
July 20, 2013 - September 21, 2013
Diploma in 3D Computer Animation at Digipen Applied Computer Graphics School
January 1, 1996 - January 1, 1998

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet