Gameplay and C++ developer specialized in Unreal Engine. Former game development instructor, with strong experience in designing gameplay systems, structuring code architecture, and guiding teams through the creation of complete projects. Based in Montpellier and available immediately.

Thomas

Gameplay and C++ developer specialized in Unreal Engine. Former game development instructor, with strong experience in designing gameplay systems, structuring code architecture, and guiding teams through the creation of complete projects. Based in Montpellier and available immediately.

Available to hire

Gameplay and C++ developer specialized in Unreal Engine. Former game development instructor, with strong experience in designing gameplay systems, structuring code architecture, and guiding teams through the creation of complete projects. Based in Montpellier and available immediately.

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