Available to hire
I’m a new artist joining the workspace, but despite my lack of experience I possess a gigantic will and eagerness to learn and to grow.
With a strong knowledge of design theory, color theory, composition, narrative and visual story telling.
As shown in my Resume, creating characters and worlds that are immersive and of high quality is always what I aim to achieve with what I create.
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Experience Level
Language
English
Fluent
Portuguese
Fluent
Work Experience
Character Designer, Concept Artist & Illustrator at Personal project - Monster Taming Game Concept
August 14, 2024 - Present• Created over 20 unique characters, each with distinct asthetics to support a diverse cast of characters;
• Conceptualized and executed detailed character sheets to facilitate future pixel art process and game mechanics;
• Spearheaded the projects’s asthetic and art style;
• Directed the storyboard for the project´s main narrative;
• Designed over 15 props for the project´s characters;
• Conceptualized 4 nest designs for bird creatures, improving the world´s asthetics;
• Illustrated 2 colorfull promotional artworks, showcasing the world´s settings.
Education
Art fundamentals course at SKETCH | drawing, painting & digital art school
September 1, 2020 - August 22, 2025Art fundamentals | Design theory | Color theory | Composition | Pencil sketching | Painting | Rendering | Brushwork |
Qualifications
Industry Experience
Gaming, Media & Entertainment, Education, Other, Software & Internet
Experience Level
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