Hi, I'm Tiago Morais, a versatile visual artist with a focus on 2D animation, storyboard art, and concept design for film, TV and games. I've contributed to O2 Filmes, Aquiris, Copa Studio, TotoyKids, and more, shaping visuals from concept art to final assets, including work on the Netflix series Wake up Carlo. I'm passionate about cinematic storytelling, art direction, and crafting engaging game art and UI elements, always collaborating with teams to deliver polished visuals that align with the project’s vision.

Tiago Morais

Hi, I'm Tiago Morais, a versatile visual artist with a focus on 2D animation, storyboard art, and concept design for film, TV and games. I've contributed to O2 Filmes, Aquiris, Copa Studio, TotoyKids, and more, shaping visuals from concept art to final assets, including work on the Netflix series Wake up Carlo. I'm passionate about cinematic storytelling, art direction, and crafting engaging game art and UI elements, always collaborating with teams to deliver polished visuals that align with the project’s vision.

Available to hire

Hi, I’m Tiago Morais, a versatile visual artist with a focus on 2D animation, storyboard art, and concept design for film, TV and games. I’ve contributed to O2 Filmes, Aquiris, Copa Studio, TotoyKids, and more, shaping visuals from concept art to final assets, including work on the Netflix series Wake up Carlo.

I’m passionate about cinematic storytelling, art direction, and crafting engaging game art and UI elements, always collaborating with teams to deliver polished visuals that align with the project’s vision.

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Language

Work Experience

2D Game Artist at AvatarUX
March 1, 2023 - November 1, 2024
Development of Illustrations, Concept art, UI and 2D Game assets.
Background Artist at Copa Studio
June 1, 2021 - September 1, 2022
Worked on layout, line, color and polish for background art for the Netflix animated series “Wake up Carlo”.
Game Artist at SoftwareWA
April 1, 2019 - May 1, 2021
Developed art direction, creative direction, concept art, game assets and UI elements for the citybuilder strategy game Monstrous Frontier.
Storyboard Artist at TotoyKids
November 1, 2020 - April 1, 2021
Applied knowledge of cinematography, staging and shot flow to put together easy-to-follow, relevant boards for a WEB animated series.
Illustrator at HYPE.CG
February 1, 2017 - April 1, 2018
Developed sequential art, art direction for animated projects and storyboard.
Concept Artist at Aquiris Game Studio
January 1, 2016 - February 1, 2017
Developed concept art and game assets for the mobile game Looney Tunes World of Mayhem.
Visual Artist at O2 Filmes
March 1, 2015 - December 1, 2015
Supported the post production team by creating storyboards, concept art, 2D animation and other visual elements for films, series and advertising.

Education

Graphic Design at Universidade Presbiteriana Mackenzie
January 1, 2011 - June 1, 2014
Geography at Universidade de São Paulo
January 1, 2010 - September 1, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet