I am a Sr. Digital Content Creator with 20+ years of experience crafting engaging digital content for land-based and online gaming. I specialize in motion graphics using After Effects, Illustrator, and Blender, and I design characters, assets, backgrounds, and UI/UX with prototyping in Figma and Illustrator. I’ve led teams, collaborated with 3rd party studios, and delivered high-quality animations, assets, and visuals for mobile and online gaming across multiple studios.

Tim Sisco

PRO

I am a Sr. Digital Content Creator with 20+ years of experience crafting engaging digital content for land-based and online gaming. I specialize in motion graphics using After Effects, Illustrator, and Blender, and I design characters, assets, backgrounds, and UI/UX with prototyping in Figma and Illustrator. I’ve led teams, collaborated with 3rd party studios, and delivered high-quality animations, assets, and visuals for mobile and online gaming across multiple studios.

Available to hire

I am a Sr. Digital Content Creator with 20+ years of experience crafting engaging digital content for land-based and online gaming. I specialize in motion graphics using After Effects, Illustrator, and Blender, and I design characters, assets, backgrounds, and UI/UX with prototyping in Figma and Illustrator.

I’ve led teams, collaborated with 3rd party studios, and delivered high-quality animations, assets, and visuals for mobile and online gaming across multiple studios.

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Language

English
Fluent

Work Experience

Sr. Concept Artist at Las Vegas Sands
October 19, 2023 - February 16, 2025
Create 2D and 3D concept art - both rough and polished.
Sr. Artist at World Winner
October 13, 2022 - August 17, 2023
Mockups,game sprites, UI/UX, logos and animation
Sr. Artist at VGW
January 10, 2021 - October 20, 2022
Game symbols and animation. Logo design, UI design.
Sr. Animator at The Meet Group - CONTRACT
May 10, 2020 - December 17, 2020
Lottie animations
Team Lead at Microgaming Systems
May 17, 2018 - August 16, 2018
Lead game artist resposible for game symbol creation and animation including background design
Art Director at Merkur Gaming
October 13, 2016 - April 26, 2018
Art director leading concepts and production of art & animation.
Studio Manager at Gamesys, US
July 14, 2014 - April 20, 2018
Studio Manager responsible for game stkudio operations.
Sr. Concept & Game Artist at Las Vegas Sands
October 1, 2023 - February 1, 2025
Create 2D and 3D concept art and final art assets; development and production of 2D and 3D assets including props and game environments.
Asst. Art Director / Senior Artist at World Winner / Fanduel
October 1, 2022 - August 1, 2023
Mockups, game sprites, UI/UX, logos, 3D props, characters, and animation. Asset animation using Spine and Unity. Leading and supervising junior artists & 3rd party studios.
Sr. Artist / Animator at VGW – US
January 1, 2021 - October 1, 2022
Contributing to the overall design process through concept, UI/UX, design development, and delivery of compelling visuals for mobile games. Creating original 2D animations and graphics. Rigging and animation in Spine.
Sr. Artist / Animator at The Meet Group
May 1, 2020 - December 1, 2020
Knowledge of current best practices for After Effects / Lottie animation creation. Advanced knowledge of 2D animation in After Effects.
Creative Lead at Microgaming Systems / Mahi Gaming
May 1, 2018 - August 1, 2019
Responsible for concept, execution, and delivery of mobile slot game assets. Provides creative direction and feedback to a team of artists, supervising the creation of artwork, storyboards, and materials. Create high quality animations with a range of subject matter.
Art Director at Merkur Gaming, US/ Sunshine Games
October 1, 2016 - April 1, 2018
Create 2D & 3D art/animation with respect to character design, color theory, layout, and motion. Create, maintain, and evaluate art schedules while managing team's project execution and quality. Strong communication, decision-making and conflict resolution skills.
Studio Manager / Team Lead at Gamesys, US
July 1, 2014 - October 1, 2016
Manage a US team of 11 artists, developers and QA associates. Cross-platform game development for mobile and web. Responsibilities included recruiting, training, managing, reviewing, etc.
Game Lead at International Game Technology (IGT)
January 1, 2009 - July 1, 2014
Oversee the Design Team, manages day-to-day tasks and contributes to the designs of one of the leading online and land-based slot games companies. Conceptualize and animate 2D & 3D characters, assets, environments, and V/FX.

Education

Bachelor of Arts at Iowa State University
May 1, 2002
Immersive model of art and design education emphasizing robust liberal arts studies and conceptually driven studio-based learning.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet